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	Comments for Forbeck.com	</title>
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	<link>https://www.forbeck.com</link>
	<description>Award-winning &#38; New York Times-bestselling author and game designer</description>
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		Comment on Enter the Spider-Verse Expansion! by Matt Forbeck		</title>
		<link>https://www.forbeck.com/2025/03/18/enter-the-spider-verse-expansion/#comment-55635</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Wed, 19 Mar 2025 14:20:37 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=22245#comment-55635</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2025/03/18/enter-the-spider-verse-expansion/#comment-55634&quot;&gt;Bill Bodden&lt;/a&gt;.

Thanks, Bill! It&#039;s certainly a team effort. I might have the lead credit, but it&#039;s impossible to pull off without loads of help.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2025/03/18/enter-the-spider-verse-expansion/#comment-55634">Bill Bodden</a>.</p>
<p>Thanks, Bill! It&#8217;s certainly a team effort. I might have the lead credit, but it&#8217;s impossible to pull off without loads of help.</p>
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		Comment on Enter the Spider-Verse Expansion! by Bill Bodden		</title>
		<link>https://www.forbeck.com/2025/03/18/enter-the-spider-verse-expansion/#comment-55634</link>

		<dc:creator><![CDATA[Bill Bodden]]></dc:creator>
		<pubDate>Wed, 19 Mar 2025 05:27:12 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=22245#comment-55634</guid>

					<description><![CDATA[Congratulations Matt! It&#039;s always satisfying to finish a book that you loved working on. Kudos for calling out the rest of the team and their many contributions.]]></description>
			<content:encoded><![CDATA[<p>Congratulations Matt! It&#8217;s always satisfying to finish a book that you loved working on. Kudos for calling out the rest of the team and their many contributions.</p>
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		Comment on Good News: Monster Academy Games! by Matt Forbeck		</title>
		<link>https://www.forbeck.com/2021/09/14/good-news-monster-academy-games/#comment-55630</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Tue, 14 Sep 2021 16:30:57 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=21665#comment-55630</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2021/09/14/good-news-monster-academy-games/#comment-55629&quot;&gt;Nancy Hutchins&lt;/a&gt;.

It&#039;s been wonderful so far. :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2021/09/14/good-news-monster-academy-games/#comment-55629">Nancy Hutchins</a>.</p>
<p>It&#8217;s been wonderful so far. 🙂</p>
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		<title>
		Comment on Good News: Monster Academy Games! by Nancy Hutchins		</title>
		<link>https://www.forbeck.com/2021/09/14/good-news-monster-academy-games/#comment-55629</link>

		<dc:creator><![CDATA[Nancy Hutchins]]></dc:creator>
		<pubDate>Tue, 14 Sep 2021 16:25:46 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=21665#comment-55629</guid>

					<description><![CDATA[This sounds like a fun project!]]></description>
			<content:encoded><![CDATA[<p>This sounds like a fun project!</p>
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		Comment on The New Marvel RPG by silverlionprime		</title>
		<link>https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55628</link>

		<dc:creator><![CDATA[silverlionprime]]></dc:creator>
		<pubDate>Thu, 10 Jun 2021 23:17:50 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=21599#comment-55628</guid>

					<description><![CDATA[As I set elsewhere, I&#039;m looking forward to it!]]></description>
			<content:encoded><![CDATA[<p>As I set elsewhere, I&#8217;m looking forward to it!</p>
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		Comment on The New Marvel RPG by Thomas Peterson		</title>
		<link>https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55627</link>

		<dc:creator><![CDATA[Thomas Peterson]]></dc:creator>
		<pubDate>Thu, 10 Jun 2021 04:57:23 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=21599#comment-55627</guid>

					<description><![CDATA[Well you got my money no matter what.  I really enjoyed the Cortex system and use Cortex Prime to play the Marvel Cinematic Universe.  I&#039;m hoping there will be options for that in the game, or a sourcebook since it is &#039;Multiverse&quot;.  I&#039;m impressed with your credentials and look forward to the product... sooo long of a wait time though!]]></description>
			<content:encoded><![CDATA[<p>Well you got my money no matter what.  I really enjoyed the Cortex system and use Cortex Prime to play the Marvel Cinematic Universe.  I&#8217;m hoping there will be options for that in the game, or a sourcebook since it is &#8216;Multiverse&#8221;.  I&#8217;m impressed with your credentials and look forward to the product&#8230; sooo long of a wait time though!</p>
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		<title>
		Comment on The New Marvel RPG by Matt Forbeck		</title>
		<link>https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55626</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Wed, 09 Jun 2021 18:47:15 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=21599#comment-55626</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55625&quot;&gt;Medhi Boonprakong&lt;/a&gt;.

I’m afraid I can’t say more at the moment about the particulars, but it is a whole new system. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55625">Medhi Boonprakong</a>.</p>
<p>I’m afraid I can’t say more at the moment about the particulars, but it is a whole new system. </p>
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		<title>
		Comment on The New Marvel RPG by Medhi Boonprakong		</title>
		<link>https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55625</link>

		<dc:creator><![CDATA[Medhi Boonprakong]]></dc:creator>
		<pubDate>Wed, 09 Jun 2021 18:41:25 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=21599#comment-55625</guid>

					<description><![CDATA[Can you please give us any details on the D616 system being used? Has this system been used in previous games before?]]></description>
			<content:encoded><![CDATA[<p>Can you please give us any details on the D616 system being used? Has this system been used in previous games before?</p>
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		Comment on The New Marvel RPG by LuisCarlosÙ† â€ ðŸ‡ªðŸ‡¸ (@LuisCarlos17f)		</title>
		<link>https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55624</link>

		<dc:creator><![CDATA[LuisCarlosÙ† â€ ðŸ‡ªðŸ‡¸ (@LuisCarlos17f)]]></dc:creator>
		<pubDate>Wed, 09 Jun 2021 05:30:35 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=21599#comment-55624</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55621&quot;&gt;LuisCarlosÙ† â€ ðŸ‡ªðŸ‡¸ (@LuisCarlos17f)&lt;/a&gt;.

Now I am thinking about update the software of &quot;Marvel: Create your own&quot; to be used in virtual-table-tops. 

Do you imagine a game-live show in Disney+, like Critical Role? Or a future videogame using the 616 system, but I wonder about the power balance when it is a fight katanas vs kalasnitovs. 

What if any superhumans need a &quot;nerfing&quot;? because the games, tabletop or videoconsoles need a balance between power and weakness, success and failure, and more when it is a PvP with a list of different playable characters. In the arcade &quot;Marvel vs Capcom&quot; martial artists, for example Chun-Li, from Street Fighters, could defeat Galactus, the final boss. In the Marvel MMO squads of IMA or Hydran could be defeated by a martial artist as Daredevil, Iron Fist, Elektra or Shang-chi. How can the Game-Master to avoid overpowered PCs. 

I wonder how to mix PCs with different power levels, because a street vigilante can&#039;t face the same menace than a star-traveler/space marine. Or the different wealths, because someones are very rich, for example Tony Stark and the Fantastic Four but others have to make serious efforts to pay the bills in the month-end.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55621">LuisCarlosÙ† â€ ðŸ‡ªðŸ‡¸ (@LuisCarlos17f)</a>.</p>
<p>Now I am thinking about update the software of &#8220;Marvel: Create your own&#8221; to be used in virtual-table-tops. </p>
<p>Do you imagine a game-live show in Disney+, like Critical Role? Or a future videogame using the 616 system, but I wonder about the power balance when it is a fight katanas vs kalasnitovs. </p>
<p>What if any superhumans need a &#8220;nerfing&#8221;? because the games, tabletop or videoconsoles need a balance between power and weakness, success and failure, and more when it is a PvP with a list of different playable characters. In the arcade &#8220;Marvel vs Capcom&#8221; martial artists, for example Chun-Li, from Street Fighters, could defeat Galactus, the final boss. In the Marvel MMO squads of IMA or Hydran could be defeated by a martial artist as Daredevil, Iron Fist, Elektra or Shang-chi. How can the Game-Master to avoid overpowered PCs. </p>
<p>I wonder how to mix PCs with different power levels, because a street vigilante can&#8217;t face the same menace than a star-traveler/space marine. Or the different wealths, because someones are very rich, for example Tony Stark and the Fantastic Four but others have to make serious efforts to pay the bills in the month-end.</p>
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		<title>
		Comment on The New Marvel RPG by Matt Forbeck		</title>
		<link>https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55623</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Wed, 09 Jun 2021 05:06:03 +0000</pubDate>
		<guid isPermaLink="false">https://www.forbeck.com/?p=21599#comment-55623</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55622&quot;&gt;Angel P Phinizee&lt;/a&gt;.

As I mention in the post, I can&#039;t get into particulars about the game yet. 

As for Marvel&#039;s commitment, I can&#039;t make any guarantees for a corporation I don&#039;t own. However, I think that perception is wrong. There are a number of Marvel game lines that have been going on for some time. We&#039;ve been working on this game for a good while, and the company seems dedicated to me. Of course, the best way to keep the game going is to make a great game that sells well.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2021/06/08/the-new-marvel-rpg/#comment-55622">Angel P Phinizee</a>.</p>
<p>As I mention in the post, I can&#8217;t get into particulars about the game yet. </p>
<p>As for Marvel&#8217;s commitment, I can&#8217;t make any guarantees for a corporation I don&#8217;t own. However, I think that perception is wrong. There are a number of Marvel game lines that have been going on for some time. We&#8217;ve been working on this game for a good while, and the company seems dedicated to me. Of course, the best way to keep the game going is to make a great game that sells well.</p>
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