Back from GTS

Got in late last night. Still recovering and plowing through e-mail. Had a great time. Saw and made many wonderful friends. Left my voice in Vegas. More soon.

GTS 2006 Ahoy!

I’m off for the GAMA Trade Show in Las Vegas on Sunday. If you’ll be out there (it’s for gaming industry professionals only, I’m afraid), give me a shout. I’m only sticking around through Wednesday, as I have many duties calling me home. (I can think of at least five by name, and they live in the bedrooms next to …

No Plan Survives Contact with the Enemy

This happens every time I write a novel. I get halfway to two-thirds through it, and I realize I’ve gone so far off my original outline I have to sit down and rewrite the outline again from that point on. Sometimes I have to go through it twice in a single book. This isn’t a bad thing. As I write …

Steve Henderson Dies

According to Steve Perrin, Steve Henderson passed away from a massive stroke this morning, leaving behind his wife Gigi and their young son Alexander. I didn’t know Steve at all, but we had many mutual friends. Steve co-authored RuneQuest (the original Glorantha roleplaying game) and Worlds of Wonder (the first universal roleplaying game) along with Steve Perrin, Lynn Willis, and …

Titan Games Needs Help

Marcus King of Titan Games in Battle Creek, Michigan, reports that thieves broke into his store last night and stole the entire selection of video games and about two-fifths of the DVDs. This puts the store in a tight space for cash. To make some money fast, Marcus is trying to sell off older RPG books at two dimes on …

World Without Games

For the latest issue of The Escapist, game designer Allen Varney posits the question: “If you were legally enjoined from creating games, what would you do instead?” He quizzed a number of game designers (both of the computer and tabletop varieties), including Steve Jackson, Raph Koster, Sandy Petersen, Don Perrin, and me. Their answers are a ball of fun. For …

Game Designer Woes

Being a game designer is a dream job, but it’s not always easy. As with any creative endeavor, it’s hard to get anyone to pay attention to you at the start, and even if you manage to get published, that’s just the first step in building any kind of career. Of course, some people have it harder than others. Much …

Credits Update

A toy company requested a professional résumé from me yesterday, so I took the opportunity to update my résumé and my CV (list of professional credits). I tallied up something north of 265 entries in the CV, which doesn’t include many of the paid magazine and website articles I’ve written over the years. That sounds like a lot, but over …

IAMTW Logo

The International Association of Media Tie-In Writers (IAMTW) has a new logo on its website, which is pretty snazzy. I joined the group just as co-founders Max Allan Collins and Lee Goldberg got it rolling, and it’s been a good ride so far. Any other tie-in writers out there, I encourage you to check out the site and join the …

Work for Wizards

It seems Wizards of the Coast is hiring again. If you’re interested in a job as an assistant book editor, associate book editor, or associate game editor, and you wouldn’t mind moving to Seattle, now’s your chance.