IGDA and Karma

I had a great time at the IGDA meeting in Madison on Wednesday night. The speaker, James Gee, did a fantastic job, with much of his hypotheses about gaming and learning dovetailing nicely with Raph Koster‘s A Theory of Fun for Game Design and another project I’m working on. Tim Gerritsen and I sat on a panel with James at …

IGDA Meeting Tonight

This evening, I’ll be at the meeting of the Madison chapter of the IGDA. Our speaker is James Gee, a professor at the University of Wisconsin–Madison. If you’re a local member, I hope to see you at the Casbah tonight.