Vacation Plans

On a happier note, my wife and I finally made use of the certificate for a free week’s stay at a resort. We won it back in November in a raffle held to raise funds for Kids’ Fun and Drama (KFAD), a local organization that introduces children to singing and acting. Our son Marty joined this past fall and acted in his first play, Oliver! During the intermission, they held the drawing, and we won the big prize.

So, later this year, we’re off to Costa Rica. Neither of us has ever been farther south than Matamoros, Mexico, so this should be a real treat.

Missing Melissa

I barely know how to write about this, so forgive me if it comes out ragged. One of my wife’s best childhood friends, Melissa Bessen, died on New Year’s Day. She fell down a flight of stairs and broke her neck. I can barely imagine the pain her parents and brother are going through. Her brother, Matt, called us to tell us the news. What a brave young man for taking on that duty.

We hadn’t seen Melissa in a few years, much to our regret, but we loved her still. She was Ann’s next-door neighbor through her high-school years in Ironwood, Michigan, the little sister she never had. Back when Ann’s parents still lived in Ironwood, we spent many Christmas Eves at Melissa’s house, celebrating with her and her family. She was a bridesmaid in our wedding.

As regular visitors know, my grandfather died a few weeks back. At the age of 92, he’d lived a full life and was ready to go. He left painlessly, in a warm bed, surrounded by family. Melissa was only 35 years old, in the prime of her life, a beautiful and talented young lady who we all hoped had a long, full life ahead of her.

Tragedy is the only word for it.

So, what can we take from this? Grief for her family, for sure. No parents should ever have to bury a child. But also that life is always too short, it can end at any moment, and that we never have as much say in how it ends as we would like.

We loved Melissa, and I only wish we’d said that to her more often, that we’d seen her more often so we could do so in person. I know she knew it, though, and there’s some small comfort in that. Here’s to those who she touched, who will miss her so much. May your love for her mitigate the pain of her passing, even as it amplifies it, and may she stay in our hearts until we all pass on as well.

Wicked New Games

My friend Luke Johnson reports that he’s been made editor-in-chief of Wicked Fantasy Factory, a new roleplaying game publisher. I don’t know anything more about it than what it says on the site, but I like the emphasis on action and fun. Best of luck to Luke in his new venture.

Free Old Games

The fine people at Reaper Miniatures have allowed a fan to set up a website that features free downloads of the minigames published by Heritage USA back in the early ’80s. The site has eight classic games posted. They require download and some assembly, but they’re a real blast from the past for gamers who had the chance to play some of them when they were first published.

Thanks to Greg Costikyan for pointing these out, and to Reaper for letting people enjoy these games again.

Tim Gerritsen Gone

My pal and former boss Tim Gerritsen has left the company at which I worked with him, Human Head Studios. I had a great time working with Tim and the crew there, although it’s now a much different company than the one I left, complete with brand-new offices and a hit title (Prey) on its hands. My friend Jason Blair, who took over as the head of the adventure games division after I left, is still there though and now working as the company’s spokesperson too.

Best of luck to Human Head in finding a new CEO and to Tim in the next chapter of his life!

The Brave New World Movie

A talented group of indie filmmakers from Chicago–a group known as Reactor 88 Studios–are working on a proof of concept for a film based on my Brave New World roleplaying game. I sat down and had dinner with them in December and met the cast and crew, led by producer Darren Orange. They have a tremendous amount of energy and a real passion for the project, and I’m excited to watch them pull it all together.

R.E.V.s in Stores

I spotted a few of the R.E.V.s toys in Wal-Mart on Christmas Eve and again yesterday afternoon. I’m told the toys did well in focus-group testing, especially the CD-ROM that comes with them.

I developed the CD-ROM with a team of people, including Max Bertolini, James Farr, Tim Brown and Arnold Jemison (of Jamit), Robbie Robbins of IDW, Hal Mangold, and several of my fellow Alliterates. It includes a PDF of a comic book, plus a Flash-animated version of the comic, complete with voice-overs. I had a blast working on it, and with luck we’ll get the band back together to do more in the future.

Look for R.E.V.s at stores near you, including K-Mart, Wal-Mart, Toys-R-Us, and Target. If they’re not in your local stores yet, expect them to show up soon. If you spot them, please drop me a line and let me know. (Thanks to Brett Seymour for being the first to do so.) Thanks!

Happy New Year!

Here’s to better days ahead for everyone!

Happy Holidays!

Whoever you are and wherever you may be, happy holidays to you. Merry Christmas, happy Hanukkah, good Kwanzaa, blessed Yule, and a wonderful winter solstice.

Plus, a message from our management:

Incredible

Back to Busy Time

Earlier this year, I found myself with little to do. I’d planned to spend my summer writing another pair of novels for the Knights of the Silver Dragon line. However, when Wizards canceled the line, I looked down and saw I had an empty plate.

I filled that space with a number of smaller gigs while I went out hunting for big game to bring to the table. How’d I get myself in such a situation? I’d forgotten one of the first rules of freelancing:

Never stop looking for work.

When 2005 started, I’d lined up a five or six novels to write, and then came the work on Marvel Heroes Battle Dice and R.E.V.s for Playmates, plus a few other things. I found myself double or triple booked some months, and the thought of tracking down more work seemed insane. I figured my time would have been better spent looking into human cloning, accelerated growth stimulation, and in-creche education initiatives instead.

I finally brought my head up for air this past summer, just when I was about to start work on those two Knights novels. Yikes.

Being a freelancer is like running on a treadmill. You need to keep a good pace, something strong enough to keep you busy and feed your family but not so fast that you wear yourself out. This summer, it seemed like someone had pulled the plug on the machine and I’d run right off the end of it.

As I dusted myself, I tried to look at this as a crisis in the Chinese sense (in which “crisis” means “danger” and “opportunity”). I decided to stretch beyond the same stuff I’d been doing and try a few new things. Some of them would probably wash out–most of them, likely–but I only needed one of them to pay off for the plan to work.

I lined up a few other gigs while I set up my new plans of attack. I wanted to write more tie-in novels, do some serious computer game work, write a creator-owned series of novels, write more comics, and get more involved in toy work.

I founds loads of good leads, but for months nothing panned out. It frustrated me, but i consoled myself with the fact that my wife had just gone back to work full-time, which meant my family needed more of my time than ever. Still those bills don’t go away when you need more time, and I had to get something going soon so I could pay them.

Then the week before Thanksgiving everything seemed to come together–all at once.

At the moment, I’m working on:

  1. The Mutant Chronicles film novelization.
  2. A fourth Blood Bowl novel (yes, the Black Library asked me for another!)
  3. A non-fiction book (another in the Complete Idiot’s Guide series, one that’s more in line with my experiences than The Complete Idiot’s Guide to Manga Fantasy Creatures Illustrated).
  4. A story for a big-budget computer game.
  5. The questions for a mass-market trivia game.
  6. The logic flowchart for a mass-market electronic toy.

That puts me back in the no-rest-for-the-weary category once more, but as my friend Henrik Strandberg says, “ I’ll sleep when I’m dead.” One thing I’ll make sure I do this time around though: I’ll never stop looking for work.