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	<title>
	Comments on: Shotguns &#038; Sorcery Returns Home	</title>
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	<link>https://www.forbeck.com/2020/02/03/shotguns-sorceryreturns-home/</link>
	<description>Award-winning &#38; New York Times-bestselling author and game designer</description>
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		By: Daniel M. Perez		</title>
		<link>https://www.forbeck.com/2020/02/03/shotguns-sorceryreturns-home/#comment-55609</link>

		<dc:creator><![CDATA[Daniel M. Perez]]></dc:creator>
		<pubDate>Tue, 04 Feb 2020 03:19:55 +0000</pubDate>
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					<description><![CDATA[Interestingly, just today I was organizing my kickstarter files and came across the fiction from that KS long ago. Great news, Matt! I look forward to more of this neat world of yours.]]></description>
			<content:encoded><![CDATA[<p>Interestingly, just today I was organizing my kickstarter files and came across the fiction from that KS long ago. Great news, Matt! I look forward to more of this neat world of yours.</p>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2020/02/03/shotguns-sorceryreturns-home/#comment-55608</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Mon, 03 Feb 2020 18:59:32 +0000</pubDate>
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					<description><![CDATA[To answer some inevitable questions: 

1) Yes, I plan on publishing the game and books myself. I like the kind of control this gives me. 

2) No, I&#039;m not going to sell to distributors or have a booth at a show — at least generally speaking. I&#039;d rather spend my time creating new things than sending invoices, running demos, and so on.

3) Mostly that&#039;s because I&#039;m not planning a regular print run for these things. I&#039;m going to make these POD (print on demand) and PDF products. I don&#039;t want to mess around with figuring out inventory, warehousing, fulfillment, and lugging boxes around with me wherever I go. 

4) I&#039;m not giving up on my other projects. This is not a new direction for me. More like a return to an old hustle. Yet another ball to juggle. 

(I like juggling. Metaphorically. And metaphors, apparently.)]]></description>
			<content:encoded><![CDATA[<p>To answer some inevitable questions: </p>
<p>1) Yes, I plan on publishing the game and books myself. I like the kind of control this gives me. </p>
<p>2) No, I&#8217;m not going to sell to distributors or have a booth at a show — at least generally speaking. I&#8217;d rather spend my time creating new things than sending invoices, running demos, and so on.</p>
<p>3) Mostly that&#8217;s because I&#8217;m not planning a regular print run for these things. I&#8217;m going to make these POD (print on demand) and PDF products. I don&#8217;t want to mess around with figuring out inventory, warehousing, fulfillment, and lugging boxes around with me wherever I go. </p>
<p>4) I&#8217;m not giving up on my other projects. This is not a new direction for me. More like a return to an old hustle. Yet another ball to juggle. </p>
<p>(I like juggling. Metaphorically. And metaphors, apparently.)</p>
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