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	Comments on: Kickstarter: Gauging Your Novel&#8217;s Chances	</title>
	<atom:link href="https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/</link>
	<description>Award-winning &#38; New York Times-bestselling author and game designer</description>
	<lastBuildDate>Tue, 15 Oct 2013 02:04:20 +0000</lastBuildDate>
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		<title>
		By: T. Rob Brown		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54521</link>

		<dc:creator><![CDATA[T. Rob Brown]]></dc:creator>
		<pubDate>Tue, 15 Oct 2013 02:04:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=4906#comment-54521</guid>

					<description><![CDATA[Another interesting and useful article, Matt.]]></description>
			<content:encoded><![CDATA[<p>Another interesting and useful article, Matt.</p>
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		<title>
		By: P Twardowski		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54410</link>

		<dc:creator><![CDATA[P Twardowski]]></dc:creator>
		<pubDate>Thu, 06 Jun 2013 04:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=4906#comment-54410</guid>

					<description><![CDATA[Though $12K goal is probably a safe recommendation from Matt&#039;s experience, it really is more important to take a deeper look at comparable projects (throw out any outliers). Figure out the average amount raised across the comparable projects and note the average number of backers and average pledge per backer (most likely $30-40/backer with $20-25 the most common backed level). This average will be a guideline and reality check: How does the average across these projects compare to your funding goal? Why would your project raise more or less? Can you personally handle the potential number of backers or do you need help or a fulfillment service? Take into account the fees for Amazon Payment and Kickstarter as well as the cost of producing and shipping rewards to the backers. Does the amount left over fund your project? If you&#039;re going to be short, can/how would you make up the difference?]]></description>
			<content:encoded><![CDATA[<p>Though $12K goal is probably a safe recommendation from Matt&#8217;s experience, it really is more important to take a deeper look at comparable projects (throw out any outliers). Figure out the average amount raised across the comparable projects and note the average number of backers and average pledge per backer (most likely $30-40/backer with $20-25 the most common backed level). This average will be a guideline and reality check: How does the average across these projects compare to your funding goal? Why would your project raise more or less? Can you personally handle the potential number of backers or do you need help or a fulfillment service? Take into account the fees for Amazon Payment and Kickstarter as well as the cost of producing and shipping rewards to the backers. Does the amount left over fund your project? If you&#8217;re going to be short, can/how would you make up the difference?</p>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54407</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Fri, 31 May 2013 22:20:33 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54406&quot;&gt;C.E.L. Welsh&lt;/a&gt;.

Thanks, Chris! Congrats on getting your second Kickstarter funded, and good luck with your next one too.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54406">C.E.L. Welsh</a>.</p>
<p>Thanks, Chris! Congrats on getting your second Kickstarter funded, and good luck with your next one too.</p>
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		<title>
		By: C.E.L. Welsh		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54406</link>

		<dc:creator><![CDATA[C.E.L. Welsh]]></dc:creator>
		<pubDate>Fri, 31 May 2013 21:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=4906#comment-54406</guid>

					<description><![CDATA[This is an amazing breakdown. Thank you for going through the time and effort to put this together. I&#039;ve made a run at trying to find my limits when it comes to comic publishing, but stopped far short of your results. I bit off too much, tried to cover too many factors (such as types of rewards offered, quality of video, etc, etc). 

My first Kickstarter was for a novel and it went bust. I quickly re-planned a second &quot;Kickstarter blitz&quot; and only ran it for a week with a revised goal, and hit it. The next Kickstarter is a much larger undertaking and I&#039;m not sure where to run it - under publishing or comics, as it contains both.  I&#039;m most likely to put it under comics as I think it will gain more attention there.

Really enjoying your blog, just discovered it!

Chris]]></description>
			<content:encoded><![CDATA[<p>This is an amazing breakdown. Thank you for going through the time and effort to put this together. I&#8217;ve made a run at trying to find my limits when it comes to comic publishing, but stopped far short of your results. I bit off too much, tried to cover too many factors (such as types of rewards offered, quality of video, etc, etc). </p>
<p>My first Kickstarter was for a novel and it went bust. I quickly re-planned a second &#8220;Kickstarter blitz&#8221; and only ran it for a week with a revised goal, and hit it. The next Kickstarter is a much larger undertaking and I&#8217;m not sure where to run it &#8211; under publishing or comics, as it contains both.  I&#8217;m most likely to put it under comics as I think it will gain more attention there.</p>
<p>Really enjoying your blog, just discovered it!</p>
<p>Chris</p>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54405</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Thu, 30 May 2013 12:44:52 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54404&quot;&gt;Kelly Thompson&lt;/a&gt;.

Thanks for the clarification, Kelly. You did a great job with your drive!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54404">Kelly Thompson</a>.</p>
<p>Thanks for the clarification, Kelly. You did a great job with your drive!</p>
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		<title>
		By: Kelly Thompson		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54404</link>

		<dc:creator><![CDATA[Kelly Thompson]]></dc:creator>
		<pubDate>Thu, 30 May 2013 05:37:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=4906#comment-54404</guid>

					<description><![CDATA[@JHG: So glad that #09 (The Girl Who Would Be King) makes your &quot;very happy with&quot; list! :)

Also, just for clarification, while the paperback and digital versions did not include interior illustrations, the limited edition hardcovers of the book DO include 16 pages of full color illustrations. 

@Matt: Thanks so much for this great piece - I always appreciate seeing data breakdowns like this - and was especially happy of course to see that TGWWBK made the cut based sheerly on hard numbers! 

- Kelly]]></description>
			<content:encoded><![CDATA[<p>@JHG: So glad that #09 (The Girl Who Would Be King) makes your &#8220;very happy with&#8221; list! 🙂</p>
<p>Also, just for clarification, while the paperback and digital versions did not include interior illustrations, the limited edition hardcovers of the book DO include 16 pages of full color illustrations. </p>
<p>@Matt: Thanks so much for this great piece &#8211; I always appreciate seeing data breakdowns like this &#8211; and was especially happy of course to see that TGWWBK made the cut based sheerly on hard numbers! </p>
<p>&#8211; Kelly</p>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54403</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Wed, 29 May 2013 23:22:09 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54401&quot;&gt;andrea sfiligoi&lt;/a&gt;.

To be clear, I&#039;d be surprised to see the costs of a novel go past $12,000. However, I&#039;ve seen some authors set their minimum goals much higher than that. For instance, Nancy Collins — who&#039;s a well-known writer — shot for $27k for her next Sonja Blue novel here: http://www.kickstarter.com/projects/560256515/kill-city-the-new-sonja-blue-novel?ref=live]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54401">andrea sfiligoi</a>.</p>
<p>To be clear, I&#8217;d be surprised to see the costs of a novel go past $12,000. However, I&#8217;ve seen some authors set their minimum goals much higher than that. For instance, Nancy Collins — who&#8217;s a well-known writer — shot for $27k for her next Sonja Blue novel here: <a href="http://www.kickstarter.com/projects/560256515/kill-city-the-new-sonja-blue-novel?ref=live" rel="nofollow ugc">http://www.kickstarter.com/projects/560256515/kill-city-the-new-sonja-blue-novel?ref=live</a></p>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54402</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Wed, 29 May 2013 23:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=4906#comment-54402</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54401&quot;&gt;andrea sfiligoi&lt;/a&gt;.

I haven&#039;t shown any of my cost calculations here, but I will at some other point. Still, I don&#039;t concur with your basic premise. Kickstarters can cover whatever the creator wishes them to. Moreover, I don&#039;t think the backers particularly care about what the money goes to. They&#039;re far more concerned with what they get out of it in the end. 

For me, most of a Kickstarter drive goes to cover my effort. I write full-time, and I consider my time my biggest investment in a book. It&#039;s how I feed my family. If I cannot cover the bare minimum cost of my time with the Kickstarter, I won&#039;t write the books. I can hedge that a bit by considering the time a long-term investment, but there&#039;s only so far I can go. 

If you hired freelancer writers or designers for your game, I think you&#039;d consider that part of the costs. There&#039;s no reason not to pay yourself for your efforts as well. I&#039;m going to write a novel as a stretch goal for the Exalted RPG Kickstarter, for instance, and I can guarantee you I didn&#039;t agree to do it for free.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54401">andrea sfiligoi</a>.</p>
<p>I haven&#8217;t shown any of my cost calculations here, but I will at some other point. Still, I don&#8217;t concur with your basic premise. Kickstarters can cover whatever the creator wishes them to. Moreover, I don&#8217;t think the backers particularly care about what the money goes to. They&#8217;re far more concerned with what they get out of it in the end. </p>
<p>For me, most of a Kickstarter drive goes to cover my effort. I write full-time, and I consider my time my biggest investment in a book. It&#8217;s how I feed my family. If I cannot cover the bare minimum cost of my time with the Kickstarter, I won&#8217;t write the books. I can hedge that a bit by considering the time a long-term investment, but there&#8217;s only so far I can go. </p>
<p>If you hired freelancer writers or designers for your game, I think you&#8217;d consider that part of the costs. There&#8217;s no reason not to pay yourself for your efforts as well. I&#8217;m going to write a novel as a stretch goal for the Exalted RPG Kickstarter, for instance, and I can guarantee you I didn&#8217;t agree to do it for free.</p>
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		<title>
		By: andrea sfiligoi		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54401</link>

		<dc:creator><![CDATA[andrea sfiligoi]]></dc:creator>
		<pubDate>Wed, 29 May 2013 23:07:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=4906#comment-54401</guid>

					<description><![CDATA[I would like to see your calculations. How can the cost on a novel go that high? I understand a bit of travelling and research, but Kickstarter should cover risks, not man-hours. I write games, not novels, but I do not think I have ever spent more than, say, $300 in research materials and freebies to people who helped me. Add in whatever sum you want to pay for a cover (say, $1000 for a good pro level), $10 a page for layout (I&#039;m generous, more likely it&#039;s 7), 4c a word for editing, and $2.15 for each print copy on Amazon. Using a print on demand/ebook system will take out most of the risk.
Maybe people are factoring in warehousing/offset printing and marketing costs?]]></description>
			<content:encoded><![CDATA[<p>I would like to see your calculations. How can the cost on a novel go that high? I understand a bit of travelling and research, but Kickstarter should cover risks, not man-hours. I write games, not novels, but I do not think I have ever spent more than, say, $300 in research materials and freebies to people who helped me. Add in whatever sum you want to pay for a cover (say, $1000 for a good pro level), $10 a page for layout (I&#8217;m generous, more likely it&#8217;s 7), 4c a word for editing, and $2.15 for each print copy on Amazon. Using a print on demand/ebook system will take out most of the risk.<br />
Maybe people are factoring in warehousing/offset printing and marketing costs?</p>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54400</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Wed, 29 May 2013 21:23:44 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54399&quot;&gt;JHG Hendriks&lt;/a&gt;.

Thanks for being understanding about 7 and 10. They&#039;re coming! :)

As for Jordan Stratford, who created Wollstonecraft, I understand the frustration, but in the long run I hope it&#039;ll be good for both the books and him.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.forbeck.com/2013/05/29/kickstarter-gauging-your-chances/#comment-54399">JHG Hendriks</a>.</p>
<p>Thanks for being understanding about 7 and 10. They&#8217;re coming! 🙂</p>
<p>As for Jordan Stratford, who created Wollstonecraft, I understand the frustration, but in the long run I hope it&#8217;ll be good for both the books and him.</p>
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