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	<title>
	Comments on: Macs and ARGs	</title>
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	<link>https://www.forbeck.com/2008/01/17/macs-and-args/</link>
	<description>Award-winning &#38; New York Times-bestselling author and game designer</description>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2008/01/17/macs-and-args/#comment-43915</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Sat, 19 Jan 2008 01:15:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/2008/01/17/macs-and-args/#comment-43915</guid>

					<description><![CDATA[That&#039;s the exact scheme, Jeff. As you mention, it might be great at a convention and create a lot of buzz. Pair it up with one of the live-action puzzle games from &lt;a href=&quot;http://www.lonesharkgames.com/&quot; rel=&quot;nofollow&quot;&gt;Lone Shark Games&lt;/a&gt; or with something like &lt;a href=&quot;http://www.truedungeon.com&quot; rel=&quot;nofollow&quot;&gt;True Dungeon&lt;/a&gt; and offer discounts to the game&#039;s players, then you&#039;d have an ARG-like game to attach to the promotion too. 

You could also use it for a short-term promotion through a website. A multi-publisher site like &lt;a&gt;Indie Press Revolution&lt;/a&gt;, &lt;a href=&quot;http://rpg.drivethrustuff.com/&quot; rel=&quot;nofollow&quot;&gt;DriveThruRPG.com&lt;/a&gt;, or even &lt;a href=&quot;http://www.paizo.com&quot; rel=&quot;nofollow&quot;&gt;Paizo&lt;/a&gt; might gain a lot of traction out of it by drawing in fans of all sorts of different games too.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s the exact scheme, Jeff. As you mention, it might be great at a convention and create a lot of buzz. Pair it up with one of the live-action puzzle games from <a href="http://www.lonesharkgames.com/" rel="nofollow">Lone Shark Games</a> or with something like <a href="http://www.truedungeon.com" rel="nofollow">True Dungeon</a> and offer discounts to the game&#8217;s players, then you&#8217;d have an ARG-like game to attach to the promotion too. </p>
<p>You could also use it for a short-term promotion through a website. A multi-publisher site like <a>Indie Press Revolution</a>, <a href="http://rpg.drivethrustuff.com/" rel="nofollow">DriveThruRPG.com</a>, or even <a href="http://www.paizo.com" rel="nofollow">Paizo</a> might gain a lot of traction out of it by drawing in fans of all sorts of different games too.</p>
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		<item>
		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2008/01/17/macs-and-args/#comment-50536</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Sat, 19 Jan 2008 01:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/2008/01/17/macs-and-args/#comment-50536</guid>

					<description><![CDATA[That&#039;s the exact scheme, Jeff. As you mention, it might be great at a convention and create a lot of buzz. Pair it up with one of the live-action puzzle games from &lt;a href=&quot;http://www.lonesharkgames.com/&quot; rel=&quot;nofollow&quot;&gt;Lone Shark Games&lt;/a&gt; or with something like &lt;a href=&quot;http://www.truedungeon.com&quot; rel=&quot;nofollow&quot;&gt;True Dungeon&lt;/a&gt; and offer discounts to the game&#039;s players, then you&#039;d have an ARG-like game to attach to the promotion too. 

You could also use it for a short-term promotion through a website. A multi-publisher site like &lt;a&gt;Indie Press Revolution&lt;/a&gt;, &lt;a href=&quot;http://rpg.drivethrustuff.com/&quot; rel=&quot;nofollow&quot;&gt;DriveThruRPG.com&lt;/a&gt;, or even &lt;a href=&quot;http://www.paizo.com&quot; rel=&quot;nofollow&quot;&gt;Paizo&lt;/a&gt; might gain a lot of traction out of it by drawing in fans of all sorts of different games too.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s the exact scheme, Jeff. As you mention, it might be great at a convention and create a lot of buzz. Pair it up with one of the live-action puzzle games from <a href="http://www.lonesharkgames.com/" rel="nofollow">Lone Shark Games</a> or with something like <a href="http://www.truedungeon.com" rel="nofollow">True Dungeon</a> and offer discounts to the game&#8217;s players, then you&#8217;d have an ARG-like game to attach to the promotion too. </p>
<p>You could also use it for a short-term promotion through a website. A multi-publisher site like <a>Indie Press Revolution</a>, <a href="http://rpg.drivethrustuff.com/" rel="nofollow">DriveThruRPG.com</a>, or even <a href="http://www.paizo.com" rel="nofollow">Paizo</a> might gain a lot of traction out of it by drawing in fans of all sorts of different games too.</p>
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		<title>
		By: Jeff Tidball		</title>
		<link>https://www.forbeck.com/2008/01/17/macs-and-args/#comment-43914</link>

		<dc:creator><![CDATA[Jeff Tidball]]></dc:creator>
		<pubDate>Fri, 18 Jan 2008 23:20:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/2008/01/17/macs-and-args/#comment-43914</guid>

					<description><![CDATA[Is one of the features of this promotion that additional apps are added to the bundle as more people buy it? (And that early purchases can download the later additions for free as/if the thresholds are reached?)

I read something about a bundle like that recently, and thought it would be a good convention promotion for a single publisher.

&quot;We&#039;re selling books A, B, C, X, Y, and Z. The bundle costs $15, and includes A, B, and C by default. If 50 people buy the bundle, they all get X, too. If 100, X + Y. If 1,000, X + Y + Z.&quot;

That leverages people to try to convince others to buy the same thing they bought, because then everyone gets something free.

It also makes it beneficial for people to keep stopping by your booth over the course of the convention, to see if a new threshold has been met. That makes you look busy, which attracts more attention.]]></description>
			<content:encoded><![CDATA[<p>Is one of the features of this promotion that additional apps are added to the bundle as more people buy it? (And that early purchases can download the later additions for free as/if the thresholds are reached?)</p>
<p>I read something about a bundle like that recently, and thought it would be a good convention promotion for a single publisher.</p>
<p>&#8220;We&#8217;re selling books A, B, C, X, Y, and Z. The bundle costs $15, and includes A, B, and C by default. If 50 people buy the bundle, they all get X, too. If 100, X + Y. If 1,000, X + Y + Z.&#8221;</p>
<p>That leverages people to try to convince others to buy the same thing they bought, because then everyone gets something free.</p>
<p>It also makes it beneficial for people to keep stopping by your booth over the course of the convention, to see if a new threshold has been met. That makes you look busy, which attracts more attention.</p>
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		<item>
		<title>
		By: Jeff Tidball		</title>
		<link>https://www.forbeck.com/2008/01/17/macs-and-args/#comment-50535</link>

		<dc:creator><![CDATA[Jeff Tidball]]></dc:creator>
		<pubDate>Fri, 18 Jan 2008 23:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/2008/01/17/macs-and-args/#comment-50535</guid>

					<description><![CDATA[Is one of the features of this promotion that additional apps are added to the bundle as more people buy it? (And that early purchases can download the later additions for free as/if the thresholds are reached?)

I read something about a bundle like that recently, and thought it would be a good convention promotion for a single publisher.

&quot;We&#039;re selling books A, B, C, X, Y, and Z. The bundle costs $15, and includes A, B, and C by default. If 50 people buy the bundle, they all get X, too. If 100, X + Y. If 1,000, X + Y + Z.&quot;

That leverages people to try to convince others to buy the same thing they bought, because then everyone gets something free.

It also makes it beneficial for people to keep stopping by your booth over the course of the convention, to see if a new threshold has been met. That makes you look busy, which attracts more attention.]]></description>
			<content:encoded><![CDATA[<p>Is one of the features of this promotion that additional apps are added to the bundle as more people buy it? (And that early purchases can download the later additions for free as/if the thresholds are reached?)</p>
<p>I read something about a bundle like that recently, and thought it would be a good convention promotion for a single publisher.</p>
<p>&#8220;We&#8217;re selling books A, B, C, X, Y, and Z. The bundle costs $15, and includes A, B, and C by default. If 50 people buy the bundle, they all get X, too. If 100, X + Y. If 1,000, X + Y + Z.&#8221;</p>
<p>That leverages people to try to convince others to buy the same thing they bought, because then everyone gets something free.</p>
<p>It also makes it beneficial for people to keep stopping by your booth over the course of the convention, to see if a new threshold has been met. That makes you look busy, which attracts more attention.</p>
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