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	<title>
	Comments on: Zuiker Interview Turned In	</title>
	<atom:link href="https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/</link>
	<description>Award-winning &#38; New York Times-bestselling author and game designer</description>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/#comment-4157</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 23:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=718#comment-4157</guid>

					<description><![CDATA[Sounds like a lot of fun and a good change of pace. Eberron&#039;s a great setting to try something like that, too, as it&#039;s definitely not just another generic fantasy setting.]]></description>
			<content:encoded><![CDATA[<p>Sounds like a lot of fun and a good change of pace. Eberron&#8217;s a great setting to try something like that, too, as it&#8217;s definitely not just another generic fantasy setting.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/#comment-49466</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 23:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=718#comment-49466</guid>

					<description><![CDATA[Sounds like a lot of fun and a good change of pace. Eberron&#039;s a great setting to try something like that, too, as it&#039;s definitely not just another generic fantasy setting.]]></description>
			<content:encoded><![CDATA[<p>Sounds like a lot of fun and a good change of pace. Eberron&#8217;s a great setting to try something like that, too, as it&#8217;s definitely not just another generic fantasy setting.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Christian Johnson		</title>
		<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/#comment-4155</link>

		<dc:creator><![CDATA[Christian Johnson]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 23:05:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=718#comment-4155</guid>

					<description><![CDATA[That&#039;s actually the route I am gearing my players toward.  We started with the &quot;big three&quot; and are midway through them and I am very much considering having them join the Citadel.  It makes for a nice and natural place for play to begin and for things to escalate, but I have always been a big superhero rpg fan (DC Heroes still my fave) and a DM&#039;ing style that seems to mesh with the Eberron setting is the &quot;crimefighter&quot; narrative.

The old Falcon modules in Greyhawk were the first time I thought it possible, but my D&#038;D games prior to the latest have largely been epic fantasy rather than mystery/crime/subterfuge in nature, it has been a nice change.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s actually the route I am gearing my players toward.  We started with the &#8220;big three&#8221; and are midway through them and I am very much considering having them join the Citadel.  It makes for a nice and natural place for play to begin and for things to escalate, but I have always been a big superhero rpg fan (DC Heroes still my fave) and a DM&#8217;ing style that seems to mesh with the Eberron setting is the &#8220;crimefighter&#8221; narrative.</p>
<p>The old Falcon modules in Greyhawk were the first time I thought it possible, but my D&amp;D games prior to the latest have largely been epic fantasy rather than mystery/crime/subterfuge in nature, it has been a nice change.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Christian Johnson		</title>
		<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/#comment-49465</link>

		<dc:creator><![CDATA[Christian Johnson]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 23:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=718#comment-49465</guid>

					<description><![CDATA[That&#039;s actually the route I am gearing my players toward.  We started with the &quot;big three&quot; and are midway through them and I am very much considering having them join the Citadel.  It makes for a nice and natural place for play to begin and for things to escalate, but I have always been a big superhero rpg fan (DC Heroes still my fave) and a DM&#039;ing style that seems to mesh with the Eberron setting is the &quot;crimefighter&quot; narrative.

The old Falcon modules in Greyhawk were the first time I thought it possible, but my D&#038;D games prior to the latest have largely been epic fantasy rather than mystery/crime/subterfuge in nature, it has been a nice change.]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s actually the route I am gearing my players toward.  We started with the &#8220;big three&#8221; and are midway through them and I am very much considering having them join the Citadel.  It makes for a nice and natural place for play to begin and for things to escalate, but I have always been a big superhero rpg fan (DC Heroes still my fave) and a DM&#8217;ing style that seems to mesh with the Eberron setting is the &#8220;crimefighter&#8221; narrative.</p>
<p>The old Falcon modules in Greyhawk were the first time I thought it possible, but my D&amp;D games prior to the latest have largely been epic fantasy rather than mystery/crime/subterfuge in nature, it has been a nice change.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/#comment-4154</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 22:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=718#comment-4154</guid>

					<description><![CDATA[Who leaked that? 

Seriously, I&#039;ve thought about doing a police procedural set in Eberron. It sounds like it could be a lot of fun.]]></description>
			<content:encoded><![CDATA[<p>Who leaked that? </p>
<p>Seriously, I&#8217;ve thought about doing a police procedural set in Eberron. It sounds like it could be a lot of fun.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/#comment-49464</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 22:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=718#comment-49464</guid>

					<description><![CDATA[Who leaked that? 

Seriously, I&#039;ve thought about doing a police procedural set in Eberron. It sounds like it could be a lot of fun.]]></description>
			<content:encoded><![CDATA[<p>Who leaked that? </p>
<p>Seriously, I&#8217;ve thought about doing a police procedural set in Eberron. It sounds like it could be a lot of fun.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Christian Johnson		</title>
		<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/#comment-4153</link>

		<dc:creator><![CDATA[Christian Johnson]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 21:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=718#comment-4153</guid>

					<description><![CDATA[So when are you writing the d20 Modern &quot;CSI: Greyhawk&quot; or &quot;CSI: Sharn&quot; supplement?]]></description>
			<content:encoded><![CDATA[<p>So when are you writing the d20 Modern &#8220;CSI: Greyhawk&#8221; or &#8220;CSI: Sharn&#8221; supplement?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Christian Johnson		</title>
		<link>https://www.forbeck.com/2006/09/21/zuiker-interview-turned-in-2/#comment-49463</link>

		<dc:creator><![CDATA[Christian Johnson]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 21:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=718#comment-49463</guid>

					<description><![CDATA[So when are you writing the d20 Modern &quot;CSI: Greyhawk&quot; or &quot;CSI: Sharn&quot; supplement?]]></description>
			<content:encoded><![CDATA[<p>So when are you writing the d20 Modern &#8220;CSI: Greyhawk&#8221; or &#8220;CSI: Sharn&#8221; supplement?</p>
]]></content:encoded>
		
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