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	<title>
	Comments on: Open Call at Wizards	</title>
	<atom:link href="https://www.forbeck.com/2006/09/13/open-call-at-wizards/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/</link>
	<description>Award-winning &#38; New York Times-bestselling author and game designer</description>
	<lastBuildDate>Thu, 14 Sep 2006 02:21:15 +0000</lastBuildDate>
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		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/#comment-4089</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Thu, 14 Sep 2006 02:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=709#comment-4089</guid>

					<description><![CDATA[I wouldn&#039;t call it a purposeful attempt on behalf of the book department to alienate established authors. It&#039;s more like a carryover from the larger corporate culture that understands games and toys far better than independent fiction. Like you&#039;ve I&#039;ve signed waivers like these before, and I wouldn&#039;t blink at doing so again—with a company, like Wizards, that I trust. 

In most cases, it&#039;s far more trouble for a company to steal something than it is to just buy it. I&#039;ve only known one such case in the gaming industry, which involved the wrestling CCGs from Comic Images and Wizards, and it ended well for the designer.]]></description>
			<content:encoded><![CDATA[<p>I wouldn&#8217;t call it a purposeful attempt on behalf of the book department to alienate established authors. It&#8217;s more like a carryover from the larger corporate culture that understands games and toys far better than independent fiction. Like you&#8217;ve I&#8217;ve signed waivers like these before, and I wouldn&#8217;t blink at doing so again—with a company, like Wizards, that I trust. </p>
<p>In most cases, it&#8217;s far more trouble for a company to steal something than it is to just buy it. I&#8217;ve only known one such case in the gaming industry, which involved the wrestling CCGs from Comic Images and Wizards, and it ended well for the designer.</p>
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			</item>
		<item>
		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/#comment-50357</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Thu, 14 Sep 2006 02:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=709#comment-50357</guid>

					<description><![CDATA[I wouldn&#039;t call it a purposeful attempt on behalf of the book department to alienate established authors. It&#039;s more like a carryover from the larger corporate culture that understands games and toys far better than independent fiction. Like you&#039;ve I&#039;ve signed waivers like these before, and I wouldn&#039;t blink at doing so again—with a company, like Wizards, that I trust. 

In most cases, it&#039;s far more trouble for a company to steal something than it is to just buy it. I&#039;ve only known one such case in the gaming industry, which involved the wrestling CCGs from Comic Images and Wizards, and it ended well for the designer.]]></description>
			<content:encoded><![CDATA[<p>I wouldn&#8217;t call it a purposeful attempt on behalf of the book department to alienate established authors. It&#8217;s more like a carryover from the larger corporate culture that understands games and toys far better than independent fiction. Like you&#8217;ve I&#8217;ve signed waivers like these before, and I wouldn&#8217;t blink at doing so again—with a company, like Wizards, that I trust. </p>
<p>In most cases, it&#8217;s far more trouble for a company to steal something than it is to just buy it. I&#8217;ve only known one such case in the gaming industry, which involved the wrestling CCGs from Comic Images and Wizards, and it ended well for the designer.</p>
]]></content:encoded>
		
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		<title>
		By: Wolfgang Baur		</title>
		<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/#comment-4085</link>

		<dc:creator><![CDATA[Wolfgang Baur]]></dc:creator>
		<pubDate>Wed, 13 Sep 2006 22:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=709#comment-4085</guid>

					<description><![CDATA[Yeah, I get this sort of waiver for game material all the time. But I have a novel sitting with a book publisher in NY who doesn&#039;t ask for this sort of waiver, or any waiver at all.

Why are they applying the standards of the game industry to a novel submission? It just seems like an attempt to drive away authors who have some experience with the regular publishing world.]]></description>
			<content:encoded><![CDATA[<p>Yeah, I get this sort of waiver for game material all the time. But I have a novel sitting with a book publisher in NY who doesn&#8217;t ask for this sort of waiver, or any waiver at all.</p>
<p>Why are they applying the standards of the game industry to a novel submission? It just seems like an attempt to drive away authors who have some experience with the regular publishing world.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Wolfgang Baur		</title>
		<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/#comment-50356</link>

		<dc:creator><![CDATA[Wolfgang Baur]]></dc:creator>
		<pubDate>Wed, 13 Sep 2006 22:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=709#comment-50356</guid>

					<description><![CDATA[Yeah, I get this sort of waiver for game material all the time. But I have a novel sitting with a book publisher in NY who doesn&#039;t ask for this sort of waiver, or any waiver at all.

Why are they applying the standards of the game industry to a novel submission? It just seems like an attempt to drive away authors who have some experience with the regular publishing world.]]></description>
			<content:encoded><![CDATA[<p>Yeah, I get this sort of waiver for game material all the time. But I have a novel sitting with a book publisher in NY who doesn&#8217;t ask for this sort of waiver, or any waiver at all.</p>
<p>Why are they applying the standards of the game industry to a novel submission? It just seems like an attempt to drive away authors who have some experience with the regular publishing world.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/#comment-4081</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Wed, 13 Sep 2006 19:10:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=709#comment-4081</guid>

					<description><![CDATA[This is a standard submission waiver that most game publishers use. I didn&#039;t find it all that onerous. Essentially it protects Wizards from lawsuits arising from parallel development. 

On the other hand, as one of their authors I&#039;d approach my editors directly rather than taking this route.]]></description>
			<content:encoded><![CDATA[<p>This is a standard submission waiver that most game publishers use. I didn&#8217;t find it all that onerous. Essentially it protects Wizards from lawsuits arising from parallel development. </p>
<p>On the other hand, as one of their authors I&#8217;d approach my editors directly rather than taking this route.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt Forbeck		</title>
		<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/#comment-50355</link>

		<dc:creator><![CDATA[Matt Forbeck]]></dc:creator>
		<pubDate>Wed, 13 Sep 2006 19:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=709#comment-50355</guid>

					<description><![CDATA[This is a standard submission waiver that most game publishers use. I didn&#039;t find it all that onerous. Essentially it protects Wizards from lawsuits arising from parallel development. 

On the other hand, as one of their authors I&#039;d approach my editors directly rather than taking this route.]]></description>
			<content:encoded><![CDATA[<p>This is a standard submission waiver that most game publishers use. I didn&#8217;t find it all that onerous. Essentially it protects Wizards from lawsuits arising from parallel development. </p>
<p>On the other hand, as one of their authors I&#8217;d approach my editors directly rather than taking this route.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Wolfgang Baur		</title>
		<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/#comment-4080</link>

		<dc:creator><![CDATA[Wolfgang Baur]]></dc:creator>
		<pubDate>Wed, 13 Sep 2006 18:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=709#comment-4080</guid>

					<description><![CDATA[Wow, I just read the standard submission waiver, and its brutally one-sided. It&#039;s a license for WotC to do as they please with anything anyone submits.

Thanks but no thanks.]]></description>
			<content:encoded><![CDATA[<p>Wow, I just read the standard submission waiver, and its brutally one-sided. It&#8217;s a license for WotC to do as they please with anything anyone submits.</p>
<p>Thanks but no thanks.</p>
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		<item>
		<title>
		By: Wolfgang Baur		</title>
		<link>https://www.forbeck.com/2006/09/13/open-call-at-wizards/#comment-50354</link>

		<dc:creator><![CDATA[Wolfgang Baur]]></dc:creator>
		<pubDate>Wed, 13 Sep 2006 18:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=709#comment-50354</guid>

					<description><![CDATA[Wow, I just read the standard submission waiver, and its brutally one-sided. It&#039;s a license for WotC to do as they please with anything anyone submits.

Thanks but no thanks.]]></description>
			<content:encoded><![CDATA[<p>Wow, I just read the standard submission waiver, and its brutally one-sided. It&#8217;s a license for WotC to do as they please with anything anyone submits.</p>
<p>Thanks but no thanks.</p>
]]></content:encoded>
		
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