<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Concinnity Indeed	</title>
	<atom:link href="https://www.forbeck.com/2006/04/02/concinnity-indeed/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/</link>
	<description>Award-winning &#38; New York Times-bestselling author and game designer</description>
	<lastBuildDate>Wed, 05 Apr 2006 23:44:25 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Matt		</title>
		<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/#comment-915</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Wed, 05 Apr 2006 23:44:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=521#comment-915</guid>

					<description><![CDATA[Thanks, Travis! I enjoyed meeting you too. Best of luck with your Contagion RPG! I doubt I&#039;ll be able to make it down to the party, but I sure appreciate the invitation.]]></description>
			<content:encoded><![CDATA[<p>Thanks, Travis! I enjoyed meeting you too. Best of luck with your Contagion RPG! I doubt I&#8217;ll be able to make it down to the party, but I sure appreciate the invitation.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/#comment-48929</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Wed, 05 Apr 2006 23:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=521#comment-48929</guid>

					<description><![CDATA[Thanks, Travis! I enjoyed meeting you too. Best of luck with your Contagion RPG! I doubt I&#039;ll be able to make it down to the party, but I sure appreciate the invitation.]]></description>
			<content:encoded><![CDATA[<p>Thanks, Travis! I enjoyed meeting you too. Best of luck with your Contagion RPG! I doubt I&#8217;ll be able to make it down to the party, but I sure appreciate the invitation.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Travis		</title>
		<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/#comment-914</link>

		<dc:creator><![CDATA[Travis]]></dc:creator>
		<pubDate>Wed, 05 Apr 2006 19:43:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=521#comment-914</guid>

					<description><![CDATA[It was an honor to meet you, and you were very accessible and cool to hang out with. I look forward to seeing you around the cons, and if there is any way you can pry yourself away from the homestead on Wednesday, April 12th (7 pm till whenever) I hope you can come to the release party at Kryptonite!]]></description>
			<content:encoded><![CDATA[<p>It was an honor to meet you, and you were very accessible and cool to hang out with. I look forward to seeing you around the cons, and if there is any way you can pry yourself away from the homestead on Wednesday, April 12th (7 pm till whenever) I hope you can come to the release party at Kryptonite!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Travis		</title>
		<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/#comment-48928</link>

		<dc:creator><![CDATA[Travis]]></dc:creator>
		<pubDate>Wed, 05 Apr 2006 19:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=521#comment-48928</guid>

					<description><![CDATA[It was an honor to meet you, and you were very accessible and cool to hang out with. I look forward to seeing you around the cons, and if there is any way you can pry yourself away from the homestead on Wednesday, April 12th (7 pm till whenever) I hope you can come to the release party at Kryptonite!]]></description>
			<content:encoded><![CDATA[<p>It was an honor to meet you, and you were very accessible and cool to hang out with. I look forward to seeing you around the cons, and if there is any way you can pry yourself away from the homestead on Wednesday, April 12th (7 pm till whenever) I hope you can come to the release party at Kryptonite!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/#comment-903</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Mon, 03 Apr 2006 14:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=521#comment-903</guid>

					<description><![CDATA[Thanks, Monica! It was great to meet you too, and I&#039;m sure we&#039;ll trip over each other at Gen Con Indy. See you there!]]></description>
			<content:encoded><![CDATA[<p>Thanks, Monica! It was great to meet you too, and I&#8217;m sure we&#8217;ll trip over each other at Gen Con Indy. See you there!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/#comment-48927</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Mon, 03 Apr 2006 14:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=521#comment-48927</guid>

					<description><![CDATA[Thanks, Monica! It was great to meet you too, and I&#039;m sure we&#039;ll trip over each other at Gen Con Indy. See you there!]]></description>
			<content:encoded><![CDATA[<p>Thanks, Monica! It was great to meet you too, and I&#8217;m sure we&#8217;ll trip over each other at Gen Con Indy. See you there!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Monica Valentinelli		</title>
		<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/#comment-902</link>

		<dc:creator><![CDATA[Monica Valentinelli]]></dc:creator>
		<pubDate>Mon, 03 Apr 2006 13:29:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=521#comment-902</guid>

					<description><![CDATA[Matt,

Glad to hear you had a good time! You were an awesome speaker; I felt I really benefited from your patience, your time, and your answers to the rapid-fire questions that came from all over the spectrum of game design, writing and publishing.

I absolutely loved playing Battle Dice; can&#039;t wait to sit down and consume Eberron: Marked for Death. 

Hope to run into you at GenCon this year, and I wish you continued success with your career.

Regards,

Monica]]></description>
			<content:encoded><![CDATA[<p>Matt,</p>
<p>Glad to hear you had a good time! You were an awesome speaker; I felt I really benefited from your patience, your time, and your answers to the rapid-fire questions that came from all over the spectrum of game design, writing and publishing.</p>
<p>I absolutely loved playing Battle Dice; can&#8217;t wait to sit down and consume Eberron: Marked for Death. </p>
<p>Hope to run into you at GenCon this year, and I wish you continued success with your career.</p>
<p>Regards,</p>
<p>Monica</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Monica Valentinelli		</title>
		<link>https://www.forbeck.com/2006/04/02/concinnity-indeed/#comment-48926</link>

		<dc:creator><![CDATA[Monica Valentinelli]]></dc:creator>
		<pubDate>Mon, 03 Apr 2006 13:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=521#comment-48926</guid>

					<description><![CDATA[Matt,

Glad to hear you had a good time! You were an awesome speaker; I felt I really benefited from your patience, your time, and your answers to the rapid-fire questions that came from all over the spectrum of game design, writing and publishing.

I absolutely loved playing Battle Dice; can&#039;t wait to sit down and consume Eberron: Marked for Death. 

Hope to run into you at GenCon this year, and I wish you continued success with your career.

Regards,

Monica]]></description>
			<content:encoded><![CDATA[<p>Matt,</p>
<p>Glad to hear you had a good time! You were an awesome speaker; I felt I really benefited from your patience, your time, and your answers to the rapid-fire questions that came from all over the spectrum of game design, writing and publishing.</p>
<p>I absolutely loved playing Battle Dice; can&#8217;t wait to sit down and consume Eberron: Marked for Death. </p>
<p>Hope to run into you at GenCon this year, and I wish you continued success with your career.</p>
<p>Regards,</p>
<p>Monica</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
