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	<title>
	Comments on: Ransoming Meatbots on NPR	</title>
	<atom:link href="https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/</link>
	<description>Award-winning &#38; New York Times-bestselling author and game designer</description>
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		<title>
		By: Matt		</title>
		<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/#comment-300</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Fri, 15 Jul 2005 01:23:39 +0000</pubDate>
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					<description><![CDATA[True! The other obstacle, of course, is that AEG owns all rights to the game. They&#039;d have to give permision for such a product, and they&#039;d want (and deserve) a cut too.]]></description>
			<content:encoded><![CDATA[<p>True! The other obstacle, of course, is that AEG owns all rights to the game. They&#8217;d have to give permision for such a product, and they&#8217;d want (and deserve) a cut too.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/#comment-48593</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Fri, 15 Jul 2005 01:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=256#comment-48593</guid>

					<description><![CDATA[True! The other obstacle, of course, is that AEG owns all rights to the game. They&#039;d have to give permision for such a product, and they&#039;d want (and deserve) a cut too.]]></description>
			<content:encoded><![CDATA[<p>True! The other obstacle, of course, is that AEG owns all rights to the game. They&#8217;d have to give permision for such a product, and they&#8217;d want (and deserve) a cut too.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: barak		</title>
		<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/#comment-296</link>

		<dc:creator><![CDATA[barak]]></dc:creator>
		<pubDate>Mon, 11 Jul 2005 11:03:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=256#comment-296</guid>

					<description><![CDATA[always worth a shot!]]></description>
			<content:encoded><![CDATA[<p>always worth a shot!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: barak		</title>
		<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/#comment-48592</link>

		<dc:creator><![CDATA[barak]]></dc:creator>
		<pubDate>Mon, 11 Jul 2005 11:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=256#comment-48592</guid>

					<description><![CDATA[always worth a shot!]]></description>
			<content:encoded><![CDATA[<p>always worth a shot!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/#comment-293</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Sun, 10 Jul 2005 02:17:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=256#comment-293</guid>

					<description><![CDATA[Hi Barak! Long time, no see. 

While I&#039;d love to try something like that, I&#039;d have to write them first. The reason Greg was willing to give it a shot was he&#039;d already written the game and had it sitting on his hard drive gathering virtual dust. Sadly, I have no such leavings for &lt;i&gt;Brave New World&lt;/i&gt; on my computer.]]></description>
			<content:encoded><![CDATA[<p>Hi Barak! Long time, no see. </p>
<p>While I&#8217;d love to try something like that, I&#8217;d have to write them first. The reason Greg was willing to give it a shot was he&#8217;d already written the game and had it sitting on his hard drive gathering virtual dust. Sadly, I have no such leavings for <i>Brave New World</i> on my computer.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matt		</title>
		<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/#comment-48591</link>

		<dc:creator><![CDATA[Matt]]></dc:creator>
		<pubDate>Sun, 10 Jul 2005 02:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=256#comment-48591</guid>

					<description><![CDATA[Hi Barak! Long time, no see. 

While I&#039;d love to try something like that, I&#039;d have to write them first. The reason Greg was willing to give it a shot was he&#039;d already written the game and had it sitting on his hard drive gathering virtual dust. Sadly, I have no such leavings for &lt;i&gt;Brave New World&lt;/i&gt; on my computer.]]></description>
			<content:encoded><![CDATA[<p>Hi Barak! Long time, no see. </p>
<p>While I&#8217;d love to try something like that, I&#8217;d have to write them first. The reason Greg was willing to give it a shot was he&#8217;d already written the game and had it sitting on his hard drive gathering virtual dust. Sadly, I have no such leavings for <i>Brave New World</i> on my computer.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: barak		</title>
		<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/#comment-292</link>

		<dc:creator><![CDATA[barak]]></dc:creator>
		<pubDate>Sun, 10 Jul 2005 01:56:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=256#comment-292</guid>

					<description><![CDATA[BNW ransom supplements?]]></description>
			<content:encoded><![CDATA[<p>BNW ransom supplements?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: barak		</title>
		<link>https://www.forbeck.com/2005/07/09/ransoming-meatbots-on-npr/#comment-48590</link>

		<dc:creator><![CDATA[barak]]></dc:creator>
		<pubDate>Sun, 10 Jul 2005 01:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.forbeck.com/?p=256#comment-48590</guid>

					<description><![CDATA[BNW ransom supplements?]]></description>
			<content:encoded><![CDATA[<p>BNW ransom supplements?</p>
]]></content:encoded>
		
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