I have a lot of friends in the gaming industry, and two groups of them just teamed up to develop something very cool: Dark Deeds in Freeport. This is a Pathfinder (essentially D&D 3.75) adventure for Green Ronin’s Freeport: The City of Adventure, designed as one of Wolfgang Baur‘s Open Design projects.

I co-wrote the original Freeport hardcover with Chris Pramas way back in 2002. It’s Chris’s brilliant fantasy pirate setting in which he set one of the first-ever adventures for D&D 3.0. It’s a great, fun city that you can plunk down into just about any fantasy RPG, filled with cutthroats, cults, and intrigue.

People sometimes ask me if they should self-publish their RPGs or adventures. I usually tell them they need to do a whole lot of research first so they don’t lose their shirt making the same mistakes we all commit when we start out. A great way to do this is to sign up for one of Wolf’s Open Design projects, which applies the concept of patronage to RPG development. If you pre-pay for the adventure, you get to watch it being written, and the more money you pay, the more influence you have over it.

Wolf and Open Design won the Diana Jones Award in 2008 not only because he’s a great designer who came up with an innovative business model. It’s because, as it says on the DJA site, “each project becomes a master-level class on roleplaying game adventure or supplement design for those privileged to be a part of it.”

If you’re interested in learning more about RPG adventure design and publishing, you can check out any of the Open Design projects. Dark Deeds in Freeport, however, promises to be among the best.

 

The fine folks over at DriveThruStuff.com have launched another charity drive, much like the Gamers for Haiti event they ran back in January. This time around, they’re aiming to help the victims of the recent floods in Pakistan by gathering donations for Doctors Without Borders.

They’re running two concurrent drives, actually. For the RPG side, if you chip in $25, you receive a bundle of game PDFs that total up to being worth over $700. If you prefer comics instead, chip in $10, and you receive over $100 worth of comic-book PDFs.

Both packages have some excellent bits in them. I’m proud to see, for instance, that Pinnacle tossed my Deadlands: One Shot comic in the comic book mix. Even if you don’t like everything in the bundle, you’re sure to enjoy some of it. You’re bound to get far more than your money’s worth — and it’s all going to a great cause either way.

 

The fine folks over at Fear the Boot have a new podcast (Episode 207) aimed at exploring which are the best RPGs to use to introduce kids to the hobby. They have a fine list of selections from people across the hobby, including one from me. If you’d rather read than listen, you can find the list and links to the various games on their site too.

 

The title pretty much says it all, but if that doesn’t make sense to you, head over to Greg Stolze‘s Kickstarter page for his new fiction project “Zombis Blanc.”

As Greg says:

It’s a 4,000 word piece that is, to the best of my ability, thrill-packed, gore-soaked, medically accurate and historically plausible. It’s set in 1791′s violent slave revolution, the one that eventually makes Haiti into a free nation. It focuses on a pair of despicable Europeans. If anyone deserves a nightmarish pursuit by an angry voudoun boccor, it’s these guys. They get it. You get to watch it.

You might even get to hear it. Donors of $2.00 or more get a podcast, and if you go as far as pledging $15, you get a charming skull woodcut print. That’s alongside a story release under a Creative Commons Noncommercial/Attribution/Share Alike license. Assuming, of course, that the story hits its goal.

If you like zombie tales, go ahead and chip in a buck or two or more, so that Greg will release his story into the wilds of the Internet for us all to enjoy.

 

Today, Angry Robot finally made its long-awaited debut in North America with honest-to-dead-tree books available from the Great White North to the Rio Grande. The first six titles now available in these parts are:

Not so coincidentally, these books are all available as e-books today too. You can get them through most of the regular suspects, including Amazon, Barnes & Noble, etc. In some cases, they’re still propagating throughout particular systems, so if you can’t quite find it where you want it, just be patient a little while longer. If you can’t manage that, head over to the screaming-new Angry Robot Store where you can pick up a DRM-free copy of any of their e-books directly from them.

I’ve already read a couple of the titles, and they are excellent, each in their own unique way. Angry Robot will publish my first two original novels — Amortals and Vegas Knights — this winter, and I’m proud to know they’ll be in such fantastic company.

 

The fine folks at Angry Robot just posted their second podcast. This one — hosted again by the mellifluous Mur Lafferty — features Lauren Beukes and Kaaron Warren. I’ve read both of their first books, and I’m in the middle of Lauren’s Zoo City right now. They’re both excellent writers, so be sure to check them out, right after you listen to the podcast.

 

Lauren Beukes — author of the excellent Moxyland and Zoo City, and fellow Angry Robot author — is due for a rare visit to London from her home in South Africa. During this, she has a signing at Forbidden Planet on July 29, from 6–7 PM. For this, you can order one of a limited edition of 100 hardcovers of Zoo City that are exclusive to Forbidden Planet. This is the first ever hardcover from Angry Robot, which makes it a fine collector’s item.

Lauren will also be a guest of the British Fantasy Association and the British Science Fiction Association during her trip. If you’re in the UK, be sure to hunt her down and grab a book fast. Look for all the details at the Angry Robot site.

 

Over at Suvudu.com, a number of excellent authors talked about their memories of and experiences with the Transformers. That list includes Jason Blair, Jennifer Brozek, Tobias Buckell, Will Hindmarch, Aaron Rosenberg, and myself among many others. This is, of course, part of an elaborate plot to promote the release of Transformers: Exodus, written by my friend Alex Irvine. Be sure to check it all out.

 

William Gibson (author of Neuromancer among many other fantastic books) spoke at this year’s BEA about how how the Future as we once knew it is over. We caught up with it and live in an eternal and evolving now.

In science-fiction — the great harbinger of the Future — stories about the Future rarely have really been. As he notes, “[I]maginary futures are always, regardless of what the authors might think, about the day in which they’re written.” You can’t comment on things that are in the distant days to come, and who would really care if you did? It’s far more interesting to discuss what’s happening now, and even if that inevitably leads to thinking about where it all might lead, that’s a warped reflection of where we are at the moment and the vectors upon which we believe we’re traveling.

The best part of his talk, though, comes in his closing paragraphs:

A book exists at the intersection of the author’s subconscious and the reader’s response. An author’s career exists in the same way. A writer worries away at a jumble of thoughts, building them into a device that communicates, but the writer doesn’t know what’s been communicated until it’s possible to see it communicated.

Novelists should carve the last clause on the wall above their desks. You don’t know what your book is about until its done. You may have ideas about it, and you may railroad your text down a rigid set of rails in that direction, but until you finish the book, you can’t really see it. That’s why you write the book in the first place.

Writing is an act of exploration and discovery, for the writer as much as for the reader. That’s where the magic is. You sit down to express an opinion or to tell a story, and when you’re done, you — and hopefully your readers — can figure out what you really meant.

 

My pals at Reactor 88 Studios recently put together this Zooppa ad for the new King Kong 360/3D experience debuting at Universal Studios this summer. Peter Jackson produced the ride, based on his film.

I had nothing to do with this, so I can brag freely on what a fine job the R88 crew did. Check it out.

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