Free Redhurst Bits

Way back in 2003, I wrote a d20 system book called Redhurst Academy of Magic for Human Head Studios. The book is out of print, but I still get notes from people searching for bits of it every now and then. I can’t post a PDF of the book, but I do have a number of freebies that used to …

Congratulations All Around

Seems like my friends are breaking out all over. Yesterday, Wizards of the Coast finally announced its long-in-the-works imprint for creator-owned fiction, Wizards of the Coast Discoveries. The initial list of writers includes my pals Richard Danksy and Rob King. \ In other news, podcasting author Scott Sigler just sold three novels to Crown at auction. Scott’s spent some time …

Tim Gerritsen Gone

My pal and former boss Tim Gerritsen has left the company at which I worked with him, Human Head Studios. I had a great time working with Tim and the crew there, although it’s now a much different company than the one I left, complete with brand-new offices and a hit title (Prey) on its hands. My friend Jason Blair, …

Prey Goes Gold!

Prey, the fantastic first-person shooter game from my old employers at Human Head Studios, has officially gone gold. This marks the end of a five-year-long development cycle and a triumph for many good friends. I downloaded the game’s demo the first day it was up, and I played through the whole thing soon after. It’s even better than I remember …

Human Head Getting Normal

Yesterday I ran up to Madison and visited my friends at Human Head Studios. CEO Tim Gerritsen gave me the nickel tour of their fabulous new offices, which include a real train car in the lobby and the best home theater system I’ve ever seen. (The chairs are better than any you’ll find in a real theater–and less sticky too!) …

Prey Demo Ready

The demo for Prey, the new computer game from my old employer Human Head Studios, is now live and ready for download. You can guess what I’ll be playing tonight! I watched this game develop over the two years I spent with Human Head, and even when I left over a year and a half ago it looked great. I …

Villainy on the Rise

While leaving the GAMA Trade Show in March, I managed to forget to pack my copies of Villainy (a new, multi-deck card game from Human Head Studios), which designer Jason Blair had kindly slapped into my waiting hands during the show. Jason, refusing to allow me to get away with such a disastrous mistake, shipped out new copies of each …

Prey on the Way

Human Head Studios shows its hard-core tabletop gamer roots with some of the special bits to come with its limited edition of Prey: three pewter miniatures sculpted and cast by Reaper Miniatures. They even have shots of the greens available in a 360°, rotatable view. Ah, to have an Xbox 360 or PC gaming rig and the hours to spend …

Human Head Gets Back to Normal

As reported by ICv2.com, Human Head Studios will publish its first full-fledged roleplaying game this summer: Normal, Texas. I did some preliminary concept work on this line back when I was with the company, but after I left Jason Blair took it the other 99 yards down the field for the touchdown. The preview edition that showed up at conventions …

Prey’s Rhinehart on Attack of the Show

Chris Rhinehart, of my old employer Human Head Studios, will be on Attack of the Show tomorrow night (1/23/06) at 7 PM Eastern. He’s there to show of the latest build of the long-anticipated Prey. Check it out, and you’ll see why this game is reason alone to pick up an Xbox 360. The 3DRealms’ website has all the details.