For an exhaustive (but not quite up to date) list of what I’ve done, I’ve assembled a PDF with a mostly complete list of my creative credits. If you’re looking for my traditional one-page résumé, that’s available too.
I’ve spent most of my career as a freelancer, so I’ve done lots of different things for different people. Besides that, I co-founded Pinnacle Entertainment Group with Shane Lacy Hensley back in 1996, and I was company president for nearly four years, leaving in late 1999. In 2002, I joined Human Head Studios to head up their new adventure games division. I left them in September of 2004 to dedicate myself to freelancing full-time once again.
I’m proud of all my work, but there are a few stand-outs:
Vegas Knights (Author)
Guild Wars: Ghosts of Ascalon (Co-author with Jeff Grubb)
The Marvel Encyclopedia (Revised 2009 edition)
Harvey Birdman, Attorney at Law video game (Co-writer)
Marvel Heroes Battle Dice (Designer)
Blood Bowl (Author)
Marked for Death (Author)
Secret of the Spiritkeeper (Author)
The Redhurst Academy of Magic (Lead author/Developer)
The Lord of the Rings Roleplaying Game (Co-writer/Developer)
Brave New World: The Roleplaying Game (Designer)
Deadlands: The Weird West Roleplaying Game (Editor)
Deadlands: One Shot comic book (Author)
Deadlands: The Great Rail Wars (Editor)
Mutant Chronicles: Second Edition Roleplaying Game (Co-Designer)
Warzone Miniatures Battle Game (Editor)
WildStorms: The Expandable Collectible Card Game (Co-Designer)
Silent Death: The Next Millennium (Designer)
Western Hero (Designer)
In all, I’ve worked on projects that have been nominated for 28 Origins Awards and have won 15. They’ve also won five ENnies and a number of InQuest Fan Awards, and a Scribe award.