In that last post about my Gen Con schedule, I buried a notation about this year’s Gen Con event from Reactor 88 Studios. According to the official listing:

Come see what Reactor 88 Studios is working on. We will be showing updates on the development of Matt Forbeck’s Brave New World, and we will also be be offering a first look at the film based on Jared A. Sorensen’s InSpectres, which is currently in production. We will talk about the processes of production as well as showcase some new film-making technology that is changing the way films are getting made.

This should be a lot of fun. I hope to see you there.

 

Gen Con just posted the schedule for the Industry Insider Guests of Honor. Once again, I’m honored to be such a guest, and a number of fantastic game designers are joining me, namely Steven CharbonneauMichael ElliottSteven EllisMike GrayDavid HillEric LangBrian LewisStan!Owen K.C. StephensJeff Tidball, and Bryan Tillman.

Combine this with the stuff I already have set up, and I have ten events scheduled at the show. I’ll be all over the place, so be sure to hunt me down and say hi!

Continue reading »

 

William Gibson (author of Neuromancer among many other fantastic books) spoke at this year’s BEA about how how the Future as we once knew it is over. We caught up with it and live in an eternal and evolving now.

In science-fiction — the great harbinger of the Future — stories about the Future rarely have really been. As he notes, “[I]maginary futures are always, regardless of what the authors might think, about the day in which they’re written.” You can’t comment on things that are in the distant days to come, and who would really care if you did? It’s far more interesting to discuss what’s happening now, and even if that inevitably leads to thinking about where it all might lead, that’s a warped reflection of where we are at the moment and the vectors upon which we believe we’re traveling.

The best part of his talk, though, comes in his closing paragraphs:

A book exists at the intersection of the author’s subconscious and the reader’s response. An author’s career exists in the same way. A writer worries away at a jumble of thoughts, building them into a device that communicates, but the writer doesn’t know what’s been communicated until it’s possible to see it communicated.

Novelists should carve the last clause on the wall above their desks. You don’t know what your book is about until its done. You may have ideas about it, and you may railroad your text down a rigid set of rails in that direction, but until you finish the book, you can’t really see it. That’s why you write the book in the first place.

Writing is an act of exploration and discovery, for the writer as much as for the reader. That’s where the magic is. You sit down to express an opinion or to tell a story, and when you’re done, you — and hopefully your readers — can figure out what you really meant.

 

My pals at Reactor 88 Studios recently put together this Zooppa ad for the new King Kong 360/3D experience debuting at Universal Studios this summer. Peter Jackson produced the ride, based on his film.

I had nothing to do with this, so I can brag freely on what a fine job the R88 crew did. Check it out.

 

My Gen Con schedule is starting to fill up. Besides my duties as an Industry Insider Guest of Honor, I’ll also be helping out with the Writer’s Symposium and hopefully something cool with my friends at Reactor 88 Studios. At the moment, you can find me at:

Friday, August 6, 1pm: The Short and Long of Writing Fiction

Saturday, August 7, 1pm: How to Make a Living as a Writer

Saturday, August 7, 3pm: This Pen’s For Hire

Hope to see you there!

 
High Adventure

My latest column is up at The Escapist. In “The Art of Writing Tie-In Fiction,” I discuss some of the differences between tie-in and original fiction. Stop on by for a read — it’s free — and let me know what you think.

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