High Adventure

I recently signed on to be part of a team of tabletop game designers writing “High Adventure,” a series of columns for the best all-around gaming magazine on the web: The Escapist. I’ve been a faithful reader of the magazine for years and even wrote an article about Prey back in early 2007. Now, though, I’ll be chipping in something every month, alongside Allen Varney, James Maliszewski, and Monte Cook.

For my first column, “Back in the Game,” I write about how being a professional game designer can affect your gaming habits, then I segue into going to Gary Con with my son Marty, and I wrap up with how the second thing is going to help change the first. Be sure to go give it a read, and then tell me what you think.

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