OddCon It Is

Just a reminder that I’ll be at OddCon for a short while this weekend. I’m scheduled for a seminar on Saturday at 2:30 PM. It’s called “Game Fiction,” and it features Monica Valentinelli, Matt McElroy, Pat Rothfuss, and me. I’ll likely have to take off in the early evening to get back home, so it’ll be a short trip for …

Mutant Chronicles on Atomic Array (and in Theaters!)

Ed Healy and Rone Barton of the Atomic Array podcast interviewed both director Simon Hunter and myself this week for a special edition Mutant Chronicles edition of their regular show. I had the pleasure of meeting Simon and his son at the premiere on Tuesday night (about which I’ll write more soon), and it’s a thrill to hear him hold …

Family Games and Descent

A couple of things I contributed to have finally been announced, so now I can mention them here. Both of them are “celebrity jam” books to which many of the top names in the tabletop gaming industry are contributing. First, there’s Family Games: The 100 Best. This is the sequel to Hobby Games: The 100 Best, and it focuses on …

Downing Back Up

Way back in 2006, I wrote about the many losses game designer and filmmaker Todd Downing had suffered in the previous year. I’m glad to say that things are looking up for Todd and his family, and you can read all about it in the Seattle Post-Intelligencer. I wouldn’t say the story has a happy ending, because it’s clearly far …

Mutant Storytellers

My latest essay for Storytellers Unplugged is now up. It’s a short note about my long history with the Mutant Chronicles, and what a great time I had writing the novelization.

Mutant Chronicles in Theaters this Week

It must be Mutant Chronicles Week. Today, I’m doing an interview about the Mutant Chronicles film (or at least my novelization of it) with Ed Healy for the Atomic Array podcast. Tomorrow, I’m heading out to LA for the US premiere. (I’ve never been to any kind of film opening before, so this should be fun in many different ways.) …

Paragon of Jobs

My friends at NCSoft who work on City of Heroes/City of Villains just had their group renamed Paragon Studios and have a snazzy new logo to go with it. The best part, though, is this entry on their jobs board: Powers Designer. That’s right. They’re looking for someone whose full-time job will be to design powers for superheroes. I love …

The Guild Wars Novel

I’ve been officially cleared to announce that the novel I’m currently working on is Guild Wars: Fall of Ascalon, to be published by Pocket Books, a division of Simon & Schuster. It’s a tie-in novel based upon the hit MMORPG Guild Wars. As ArenaNet (the game’s developers) mentioned last year at PAX, the novel focuses on the time period between …

No Vegas

Sadly, I had to cancel my trip to the GAMA Trade Show in Las Vegas this week. Too many deadlines have piled up like a 16-car accident on a slick, foggy day in front of me, so I need to clear through those before I can take that much time out of the office with a clear conscience. I understand …