Fellow Michigan alumnus Alex Irvine’s new book Buyout is on shelves today. I worked with Alex on the Beast several years back, and I came to respect this talent then. As the marketing copy says:

From acclaimed author Alexander C. Irvine comes a gritty near-future thriller in the paranoid, prophetic vein of Philip K. Dick and Richard K. Morgan.

One hundred years from now, with Americans hooked into an Internet far more expansive and intrusive than today’s, the world has become a seamless market-driven experience. In this culture of capitalism run amok, entrepreneurs and politicians faced with rampant overcrowding in the nation’s penal system turn to a controversial new method of cutting costs: life-term buyouts. In theory, buyouts offer convicted murderers the chance to atone for their crimes by voluntarily allowing themselves to be put to death by the state in exchange for a one-time cash payment, shared among their heirs and victims, based on a percentage of what it would have cost taxpayers to house and feed them for the rest of their natural lives. It’s a win-win situation.

See, he’s got me right there. My copy’s already on the way.

 

After having to skip last year’s show, I’m on my way back to the GAMA Trade Show (April 14–17). I’m on two seminars here: “Secrets of Good Game Design” on April 15 at 10 AM and “Tips for Freelancers” on April 16 at 10 AM.

If you’ll be there, let me know. I only have a short stay in town, and I’m looking to make the most of it.

[Edited to correct the dates.]

 
IAMTW

mccover1.jpg
The IAMTW just announced the nominees for its 2009 Scribe Awards, which are for the best tie-novels of the year. The awards committees were kind enough to nominate my Mutant Chronicles novelization for two awards: Best Speculative Fiction Adapted and Special Gaming Scribe — Best Adapted.

See below for the full list nominees, many of which were written by good friends of mine (including fellow Alliterate member Steve Sullivan), and all of which are by excellent and talented writers. Congratulations to them all, and good luck to them in the final round—even those who are up against me! I feel blessed to be in such fantastic company, and this should make Comic-Con and Gen Con that much more fun. Continue reading »

 

Chris O’Kennon was kind enough to interview me for the first issue of his brand-new magazine, Nuclear Ronin. The magazine also features an article on cosplay, a profile of model and writer Sun Karma, and fiction by Chris, among other things. If you like, you can order it in PDF or hard copy format.

 

My name recently came up in public about this, so I suppose it’s finally time to share. Last fall, I helped out my friends at High Voltage with the backstory of their upcoming game The Conduit.

As usual, I had a blast working with the team down there. They have an amazing group of people coming up with some incredible games. The Conduit looks fantastic, better than anything else out there for the Wii, and I cannot wait to finally play it for more than a few minutes at a time.

More when I can talk about it, but that’s enough for now.

 

My friend Allen Varney has an excellent article in this week’s Escapist: “Internet Killed the Tabletop Star.” In it, he suggests the internet has helped the tabletop RPG industry as much if not more than it’s harmed it. Be sure to check it out.

 

My friend Liz Danforth is not only an extremely talented artist but also a librarian. I’ve known Liz for years and even been fortunate enough to have some of her work grace a few of the tabletop gaming books I’ve worked on. Recently, the Library Journal named her their new writer for their “Games, Gamers, and Gaming” blog.

If you have any interest in libraries and games—or, better yet, both—be sure to stop by and see what Liz has to say. She’s as strong an advocate for games in libraries that anyone could hope for, and I’m looking forward to seeing the good I know she’ll do.

 

I just found out Keith Herber died this morning. Among many other accomplishments, he wrote some of the best RPG supplements every made, most notably several of the finest books created for Call of Cthulhu.

I only met Keith once that I recall, outside the Fleetwood Diner in Ann Arbor, Michigan, back when I was going to college there. At the time, I had no idea who he was, just another guy into games, like me, but I remember a friend of mine (Bryan Winter, I think) later telling me all about him, pointing out that Keith’s Arkham Unveiled was dedicated to the Dawn Treader, the best used-book store in a literary town.

Reading up on Keith, I see how our orbits crossed more than once. Besides living in Ann Arbor at the same time as me, he used to work for High Voltage Software, for which I’ve also done some writing.

Keith fell out of RPG writing for a while, but he thankfully returned to it just last year, founding Miskatonic River Press to publish his efforts. While Keith is gone, he left us many gems to remember him by, and here’s hoping his partners at MRP manage to solider on in his stead.

 

My lovely and wonderful wife will be on the radio this morning! Ann and her boss Marge Hallenbeck are slated to join the Stan Milam Show at 10 AM to talk about homeless students in the School District of Janesville, Wisconsin. This is a growing problem everywhere, and Ann’s become an expert on the subject, speaking out for kids here and presenting at national conferences too.

As you might imagine, I’m terribly proud of Ann and her work. While I clown around and try to entertain people, she’s out there trying to help the neediest kids in our area every day. It balances out our family karma.

It also makes it hard for me to complain when work keeps her late. (Me: “I have a deadline for this comic book.” Ann: “I have to help with this grant to set up a shelter for homeless teens.” Me: “Ah. Right. I’ll pick up the kids and make dinner.”)

If you’re local, tune into WCLO 1230 AM to listen in. For the rest of you, there doesn’t seem to be a live stream, but the station regularly turns Stan’s shows into podcasts. Once I have a link for the show with Ann, I’ll post it here.

 

A friend asked me about taxes and freelancing recently. This crops up often enough that I thought I’d share my answers with the rest of the world—well, really the US, as that’s where I pay my taxes. I’ve run freelancing business seminars that have covered this in the past, so this is going to be the encapsulated version.

Note that I’m not an attorney or an accountant, just someone who’s had to deal with this a lot over the years. This is complicated stuff and can vary from state to state, so for expert advice, I recommend contacting one of each in your area.

Any money you make from freelancing is subject to self-employment tax (assuming you’re not incorporated, but more about that in a minute). The self-employment tax in the US is 15.3%. According to Wikipedia: “Half of the hypothetical self-employment tax is allowed as a deduction against self-employment income so only 92.35% of the self-employment income is taxable at 15.30%, an effective tax rate of about 14.13%.”

For regular employees (W-2 folks), the employer covers half of the employee’s payroll taxes (Social Security, Medicare, and FICA). That’s half the self-employment tax rate, or 7.65%. W-2 employees split the taxes with the employer, but the self-employed have to pay both halves of that. This means that you effectively take a 7.65% penalty to be self-employed.

On top of that, like everyone else, you have your standard income tax bracket, which depends on how much you make during the year and how you file. Most folks fall into the 15% bracket, or really $1,565.00 plus 15% of the amount over 15,650. (That’s 10% on the first chunk and 15% after that.)

When planning your budget, though, you need to make sure you put away that tax money aside, because you won’t have the enforced discipline of your employer withholding the taxes from your paycheck like they do for W-2 employees. Instead, you’ll end up having to pay quarterly estimates (look for the 1040-ES forms) to make sure you don’t get nailed with a penalty at the end of the year.

If you wind up making more than, say, $35k in a year, it might be worth it to incorporate as an LLC or S-corp. You then hire yourself and pay yourself a small but reasonable salary. That way you only pay the payroll taxes (that total 15.3%) on the salary you earn, while the rest only gets taxed at the standard income tax rates.

I run my business as an S-corp and have saved thousands of dollars every year that way. This does limit your social security funding, which may come back to hurt you later, but that’s only true if social security doesn’t change a great deal between now and when you’re old enough to collect it.

Incorporation comes with a pile of paperwork you have to deal with on a monthly basis, but it also provides you with a layer of personal protection should someone somehow wind up trying to sue you over your work. Also, for a number of good reasons, some large businesses prefer to hire corporations for contract positions rather than individuals. Others insist on it.

One of the secrets to success at freelancing is recognizing it for what it is: a business. If you want to do well at it, treat it that way and get professional advice to help you make the most out of it. Good luck!

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