Lewis Pulsipher (designer of the board game gem Britannia ) had an article published at GameCareerGuide.com yesterday about the value of using paper (or tabletop) prototypes when designing video games. Good points all around.

 Leave a Reply

(required)

(required)

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

   

Archives

My Host

Posts by Date

September 2008
S M T W T F S
« Aug   Oct »
 123456
78910111213
14151617181920
21222324252627
282930  
© 2003–2010 Forbeck.com Suffusion theme by Sayontan Sinha
  • RSS
  • Newsletter
  • Twitter
  • Facebook
  • LinkedIn