If you noticed it’s been quiet around here, that’s because I just spent the last week in Stockholm, working on a new video game for Avalanche Studios. I can’t say much more about the game than that at the moment, but I’m having a ball working on it, and most of that has to do with the hospitality and creativity of the excellent people at Avalanche.

I spent a week in Sweden, and I was out with a different group of people every night. Much of that has to do with the fact that some of my earliest writing gigs were for Target Games, working on the various Mutant Chronicles games, and the people who were part of that now-defunct company have formed many new companies of their own in a kind of creative diaspora.

I’ll try to post more on this later, but right now my body is running seven hours ahead of schedule. That was only compounded by the fact that Sweden (and most everyone else outside of the US) still does their Daylights Savings Time the old way, so I had to “Spring forward” for a second time this year this morning.

Still, I had such a wonderful time that the only thing I can complain about is how tired it made me. That’s not bad at all.

 

 Images Covers Large 1402762429LSterling has a full listing for the Lost Worlds: Egyptians book I’m working on right now. It currently lists a different name for the author, but that should change soon I believe.

I’m having fun working on the book. Researching a subject and then writing all about it reminds me of writing papers in school. This time, though, I’m doing it for pay rather than a grade—and the end result will be much longer and read by many more people.

Do you have a favorite element of ancient Egypt you think I just have to include in a book like this? I’m open to all sorts of suggestions, especially if they make for fun reading.

 
IGDA

Igda-Poster-2The next meeting of the IGDA Madison chapter will be April 1, 2008, at Herzing College (5218 East Terrace Drive), starting at 7 PM. Despite being one of the board members, I’ve not been able to attend the last couple meetings, but I’m planning on making this one.
We have three speakers scheduled for the event: Ben Geisler of Frozen Codebase, Tim Gerritsen of Big Rooster, and Chris Rhinehart of Human Head Studios. After that, we’ll walk over to Erins Snug Irish Pub (4601 American Parkway), just around the corner from the school, to continue the conversation.
If you’re interested in computer game design and how developers work, this should be worth your while.

 

My latest essay is up at Storytellers Unplugged. It’s all about the different sorts of writing I do and how that makes me a different and hopefully better writer.

While we’re at it, here’s the Amazon listing for the book I’m writing right now: Lost Worlds: Egyptians. More about that after I, um, finish it.

 

The guys at Kenzer and Co. took some photos of Gary Gygax‘s funeral. They caught me in a few of them. In the second, I’m talking with Brian Jelke and Chris Clark, and in the third, that’s me between Brian and Monte Cook.

Some folks reported from ENWorld videotaped the ceremony and the gathering afterward too, with the family’s kind permission, of course. I haven’t heard yet about how they hope to share it, but I’ll let you know when I do.

 

Patch Products, a top mass-market game publisher here in Beloit, is hiring. They’re looking for a Product Designer (someone to design games) and a Job Sourcing Agent (someone to find all the components for a game at the best quality and price).

I’ve not worked with Patch in the past, other than to playtest some of their upcoming games. However, I know a number of people in the company, and they’re all great folks. They give back to the community in many ways, and they’re so family friendly they actually have an excellent day care facility in their office building. If you’re looking for these kinds of jobs, be sure to check them out—and let me know if you land one.

 

Just handling a little housekeeping around here. I don’t know if anyone but me noticed, but the link to the Downloads (now Freebies) page was broken. I fixed that and revised the About page and put up a new photo there. I also put a new photo in the header. That’s me in Monteverde, Costa Rica, last summer, crossing a suspension bridge in a cloud forest.

Do you like that, or do you prefer the old illustration of me as a pirate? That came from the Doomtown CCG from way back when, courtesy of artist Lissane Lake. It’s a fun shot, and I have the original and its brother illustration hanging here in my office, but I wonder if it’s better to have something slightly more professional.

 

As my son Patrick is so excited to tell everyone today, “Happy Patrick’s Day!”
Continue reading »

 
Mutant Chronicles

I spent the last week revising things, it seems. This includes the latest draft of the Mutant Chronicles novelization and the final draft of Blood Bowl: Killer Contract #2, both of which I can’t wait to see in print.

While revisions are a necessary evil for writers of all stripes, they’re never as much fun as working on the first draft. That’s mostly because it’s hard to budget time for revisions. They often reach my desk at unexpected times and need to be taken care of as soon as possible. Fortunately, they’re rarely as rough going as I fear, and I can usually wrap them up fairly fast.

Many of my editors don’t bother asking for revisions and just accept the first draft. Other than the occasional typo, my work is fairly clean. I attribute that to the years I spent editing other people’s work. I’ve been trained to spot mistakes, even in my own work.

Of course, that doesn’t mean they don’t still slip by. I just do my best to keep them to a bare minimum and hope my editor catches the rest.

 
Birdman

The Harvey Birdman, Attorney at Law game for the Wii is the Video Game Deal of the Day at Amazon.com today. For today only, you can nab it for just $25 on the nose, which means it ships free too. That’s about $15 under the suggested price, so if you’ve been on the fence, this is a good day to hop off and get into the game.

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