The fine folks at Pulp Gamer recently posted a podcast featuring Aldo Ghiozzi of Impressions and myself blathering on about games publishing at last year’s GAMA Trade Show. I had a great time working with Aldo, especially since he and I come at the question of “Getting Your Game Published” from different angles. I often handle seminars like this on my own, and working with Aldo was refreshing.
Be sure to check it out if you get the chance, and you can listen to the sound of my voice changing in timbre as I move the mike around all over the place. (Man, I talk fast. I run on adrenaline at these things, and it shows in my pace, I think.)