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Computer Games

I’m doing more work on computer games than paper games these days. Unfortunately, these projects have long development cycles, sometimes more than two years, and I’m under strict non-disclosure agreements (NDAs) that clamp down tight on what I’m allowed to say about them. However, I can tell you that I recently wrapped up work on projects for both Ubisoft and Atari.

I had a great time on both gigs. Helping create computer games differs from working on tabletop games or writing fiction, but there’s a good deal of crossover too. Not too many writers understand the requirements of writing for games, so that’s given me a leg up, and I’ve found it to be a fun and exciting challenge. With luck, I’ll get to do more of this same kind of work soon, and with patience you should be able to play with it.

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