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  2. That’s actually the route I am gearing my players toward. We started with the “big three” and are midway through them and I am very much considering having them join the Citadel. It makes for a nice and natural place for play to begin and for things to escalate, but I have always been a big superhero rpg fan (DC Heroes still my fave) and a DM’ing style that seems to mesh with the Eberron setting is the “crimefighter” narrative.

    The old Falcon modules in Greyhawk were the first time I thought it possible, but my D&D games prior to the latest have largely been epic fantasy rather than mystery/crime/subterfuge in nature, it has been a nice change.

  3. That’s actually the route I am gearing my players toward. We started with the “big three” and are midway through them and I am very much considering having them join the Citadel. It makes for a nice and natural place for play to begin and for things to escalate, but I have always been a big superhero rpg fan (DC Heroes still my fave) and a DM’ing style that seems to mesh with the Eberron setting is the “crimefighter” narrative.

    The old Falcon modules in Greyhawk were the first time I thought it possible, but my D&D games prior to the latest have largely been epic fantasy rather than mystery/crime/subterfuge in nature, it has been a nice change.

  4. Sounds like a lot of fun and a good change of pace. Eberron’s a great setting to try something like that, too, as it’s definitely not just another generic fantasy setting.

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    Sounds like a lot of fun and a good change of pace. Eberron’s a great setting to try something like that, too, as it’s definitely not just another generic fantasy setting.

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