I just got my author’s copies of Ghost Stories in today’s mail, and I understand the book should be in stores soon. It’s an anthology of adventures for regular mortals set in White Wolf‘s World of Darkness, plus some guidelines on how to use ghosts in your World of Darkness game. Rick Chillot, Geoff Grabowski, Matthew McFarland, Adam Tinworth, Chuck Wendig, and I all chipped in bits under the auspices of developer Ken Cliffe. My story’s about, well, that would be telling, wouldn’t it?
This the first gaming material I’ve ever written for White Wolf, and the first thing I’ve written for them in somewhere around 10 years. They’re still great people to work with, and the book looks like a blast. Check it out.