Jul 292004
 
Gothica

Issue #7 of Undefeated, the premier adventure gaming magazine from Paizo Publishing, features a preview of Dracula’s Revenge (which I designed for Human Head Studios) on page 66. This features quotes from me as the game’s designer. It’s funny that the article states that I’m best known for my work on Blood Bowl and Space Hulk for Games Workshop, since I haven’t done anything with either of those games for around 14 years, but overall it’s a nice piece.

Jul 292004
 
Knights of the Silver Dragon

I just got back signed contracts with Wizards of the Coast for another two novels in The Knights of the Silver Dragon series. Since I wrote the first novel in the series (Secret of the Spiritkeeper) and developed the backstory for it, I’m thrilled to have a chance to return to the adventures of Kellach, Driskoll, and Moyra.

The books are #13 and #14 in the series, and they form a two-book story arc destined to shake the city of Curston to the core. I can’t say much more about them yet, but they should be cartloads of fun.

Jul 282004
 
Knights of the Silver Dragon

My first mass-market novel, the young adult fantasy Secret of the Spiritkeeper, is due out in stores this weekend. It should be available in most bookstores, including those of all the major chains and the better independent booksellers. Please look for it and get your copy soon! The stronger the sales out the gate, the better.

I truly appreciate all your support and hope that you enjoy the book. Once you have a chance to read it, drop me a line to tell me what you think. I’d love to hear some independent feedback.

Jul 282004
 

I’m still recovering from my lightning-fast trip to San Diego for Comic-Con International. The show was amazing. Somewhere between 80,000 to 100,000 people showed up, filled the entire convention center, and taxed the air conditioning to its limits. Every morning, it was chilly in the exhibit hall, but by mid-afternoon the scores of thousands of warm bodies made the whole place hot and steamy.

Warning: Name Dropping Ahead
(What can I say? It was that kind of show.)
Continue reading »

A Ghost of a Story

 Professional  Comments Off
Jul 202004
 

Very early Monday morning, I turned in my first draft of my adventure for White Wolf‘s Ghost Stories, an anthology of adventures for the new World of Darkness core rules due out this August. Developer Ken Cliffe got his notes back to me the same day, so I’m now working on the second draft, which I hope to complete tomorrow.

The name of my adventure is “Holy Ghost.” It has to do with a dead preacher come back to haunt his old neighborhood.

It strikes me that the last thing I wrote for White Wolf, about 10 years back, was a short story that featured a priest turned vampire. It was called “Reconciliation,” I think, and it appeared in City of Darkness: Unseen. It seems that either I have something against men of the cloth or the issues of death and resurrection snarl in my head with Christianity. No matter what, I blame my 11 years of Catholic school.

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