New York Times-bestselling author and award-winning game designer

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IDWords

April 7, 2004

If you picked up any of IDW’s recent comic books, you may have seen a one-page interview with me in the back pages. They got me to reveal all sorts of details about Dracula’s Revenge and its 12-year history of development. If you’re nowhere near a comic store at the moment, you can read the interview online at IDW’s website, right here.

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